indentation

This commit is contained in:
AJ Kelly
2011-02-14 01:47:06 -06:00
parent 79533fc40f
commit 3df2b54aa4
+48 -48
View File
@@ -122,7 +122,7 @@ static const AutoMappings g_AutoMappings[] =
AutoMappingEntry( 0, JOY_BUTTON_8, DANCE_BUTTON_UPRIGHT, false ),
AutoMappingEntry( 0, JOY_BUTTON_9, GAME_BUTTON_BACK, false ),
AutoMappingEntry( 0, JOY_BUTTON_12, GAME_BUTTON_START, false )
),
),
AutoMappings(
"dance",
"4 axis 16 button joystick",
@@ -156,8 +156,8 @@ static const AutoMappings g_AutoMappings[] =
AutoMappingEntry( 0, JOY_BUTTON_6, DANCE_BUTTON_UPRIGHT, false ),
AutoMappingEntry( 0, JOY_BUTTON_9, GAME_BUTTON_BACK, false ),
AutoMappingEntry( 0, JOY_BUTTON_10, GAME_BUTTON_START, false )
),
AutoMappings(
),
AutoMappings(
"dance",
"SideWinder Game Pad USB version 1.0",
"SideWinder Game Pad USB",
@@ -173,8 +173,8 @@ static const AutoMappings g_AutoMappings[] =
AutoMappingEntry( 0, JOY_BUTTON_8, DANCE_BUTTON_UPRIGHT, false ),
AutoMappingEntry( 0, JOY_BUTTON_9, GAME_BUTTON_BACK, false ),
AutoMappingEntry( 0, JOY_BUTTON_10, GAME_BUTTON_START, false )
),
AutoMappings(
),
AutoMappings(
"dance",
"4 axis 12 button joystick with hat switch",
"Super Joy Box 5",
@@ -190,7 +190,7 @@ static const AutoMappings g_AutoMappings[] =
AutoMappingEntry( 0, JOY_BUTTON_8, DANCE_BUTTON_UPRIGHT, false ),
AutoMappingEntry( 0, JOY_BUTTON_10, GAME_BUTTON_BACK, false ),
AutoMappingEntry( 0, JOY_BUTTON_9, GAME_BUTTON_START, false )
),
),
/* AutoMappings(
"dance",
@@ -211,9 +211,9 @@ static const AutoMappings g_AutoMappings[] =
AutoMappingEntry( 1, JOY_BUTTON_8, DANCE_BUTTON_UPRIGHT, false ),
AutoMappingEntry( 0, JOY_BUTTON_10, GAME_BUTTON_BACK, false ),
AutoMappingEntry( 0, JOY_BUTTON_9, GAME_BUTTON_START, false ),
),
),
*/
AutoMappings(
AutoMappings(
"dance",
"MP-8866 Dual USB Joypad",
"Super Dual Box (from DDRGame.com, Feb 2008)",
@@ -224,12 +224,12 @@ static const AutoMappings g_AutoMappings[] =
AutoMappingEntry( 0, JOY_BUTTON_4, DANCE_BUTTON_RIGHT, false ),
AutoMappingEntry( 0, JOY_BUTTON_7, DANCE_BUTTON_UPLEFT, false ),
AutoMappingEntry( 0, JOY_BUTTON_8, DANCE_BUTTON_UPRIGHT, false ),
//AutoMappingEntry{ 0, JOY_BUTTON_5, DANCE_BUTTON_DOWNLEFT, false ),
//AutoMappingEntry{ 0, JOY_BUTTON_6, DANCE_BUTTON_DOWNRIGHT, false ),
//AutoMappingEntry{ 0, JOY_BUTTON_5, DANCE_BUTTON_DOWNLEFT, false ),
//AutoMappingEntry{ 0, JOY_BUTTON_6, DANCE_BUTTON_DOWNRIGHT, false ),
AutoMappingEntry( 0, JOY_BUTTON_10, GAME_BUTTON_BACK, false ),
AutoMappingEntry( 0, JOY_BUTTON_9, GAME_BUTTON_START, false )
),
AutoMappings(
),
AutoMappings(
"dance",
"NTPAD",
"NTPAD",
@@ -247,8 +247,8 @@ static const AutoMappings g_AutoMappings[] =
AutoMappingEntry( 1, JOY_BUTTON_8, DANCE_BUTTON_UPRIGHT, false ),
AutoMappingEntry( 0, JOY_BUTTON_9, GAME_BUTTON_BACK, false ),
AutoMappingEntry( 0, JOY_BUTTON_10, GAME_BUTTON_START, false )
),
AutoMappings(
),
AutoMappings(
"dance",
"Psx Gamepad",
"PSXPAD",
@@ -266,9 +266,9 @@ static const AutoMappings g_AutoMappings[] =
AutoMappingEntry( 1, JOY_BUTTON_6, DANCE_BUTTON_UPRIGHT, false ),
AutoMappingEntry( 0, JOY_BUTTON_10, GAME_BUTTON_BACK, false ),
AutoMappingEntry( 0, JOY_BUTTON_9, GAME_BUTTON_START, false )
),
),
// TODO: add black and white buttons, as well as other missing inputs -aj
AutoMappings(
AutoMappings(
"dance",
"XBOX Gamepad Plugin V0.01",
"X-Box gamepad",
@@ -284,13 +284,13 @@ static const AutoMappings g_AutoMappings[] =
AutoMappingEntry( 0, JOY_BUTTON_8, DANCE_BUTTON_UPRIGHT, false ), // R shoulder
AutoMappingEntry( 0, JOY_BUTTON_9, GAME_BUTTON_START, false ),
AutoMappingEntry( 0, JOY_BUTTON_10, GAME_BUTTON_BACK, false )
),
AutoMappings(
),
AutoMappings(
"dance",
"0b43:0003", // The EMS USB2 doesn't provide a model string, so Linux
// just gives us the VendorID and ModelID in hex.
// just gives us the VendorID and ModelID in hex.
"EMS USB2",
// Player 1.
// Player 1.
AutoMappingEntry( 0, JOY_BUTTON_16, DANCE_BUTTON_LEFT, false ),
AutoMappingEntry( 0, JOY_BUTTON_14, DANCE_BUTTON_RIGHT, false ),
AutoMappingEntry( 0, JOY_BUTTON_13, DANCE_BUTTON_UP, false ),
@@ -305,7 +305,7 @@ static const AutoMappings g_AutoMappings[] =
AutoMappingEntry( 0, JOY_BUTTON_10, GAME_BUTTON_START, false ),
AutoMappingEntry( 0, JOY_BUTTON_5, GAME_BUTTON_BACK, false ),
AutoMappingEntry( 0, JOY_BUTTON_6, GAME_BUTTON_COIN, false ),
// Player 2.
// Player 2.
AutoMappingEntry( 0, JOY_BUTTON_32, DANCE_BUTTON_LEFT, true ),
AutoMappingEntry( 0, JOY_BUTTON_30, DANCE_BUTTON_RIGHT, true ),
AutoMappingEntry( 0, JOY_BUTTON_29, DANCE_BUTTON_UP, true ),
@@ -320,8 +320,8 @@ static const AutoMappings g_AutoMappings[] =
AutoMappingEntry( 0, JOY_BUTTON_26, GAME_BUTTON_START, true ),
AutoMappingEntry( 0, JOY_BUTTON_21, GAME_BUTTON_BACK, true ),
AutoMappingEntry( 0, JOY_BUTTON_22, GAME_BUTTON_COIN, true )
),
AutoMappings(
),
AutoMappings(
"dance",
"Dance ", //Notice extra space at end
"LevelSix USB Pad (DDR638)", // "DDR638" is the model number of the pad
@@ -333,8 +333,8 @@ static const AutoMappings g_AutoMappings[] =
AutoMappingEntry( 0, JOY_BUTTON_8, DANCE_BUTTON_UPLEFT, false ),
AutoMappingEntry( 0, JOY_BUTTON_9, GAME_BUTTON_BACK, false ),
AutoMappingEntry( 0, JOY_BUTTON_10, GAME_BUTTON_START, false )
),
AutoMappings(
),
AutoMappings(
"dance",
"SmartJoy PLUS Adapter",
"SmartJoy PLUS Adapter",
@@ -352,8 +352,8 @@ static const AutoMappings g_AutoMappings[] =
AutoMappingEntry( 0, JOY_BUTTON_9, /* Start */ GAME_BUTTON_START, false ),
AutoMappingEntry( 0, JOY_BUTTON_5, /* R1 */ GAME_BUTTON_SELECT, false ),
AutoMappingEntry( 0, JOY_BUTTON_6, /* R2 */ GAME_BUTTON_COIN, false )
),
AutoMappings(
),
AutoMappings(
"dance",
"RedOctane USB Pad|XBOX DDR", // "RedOctane USB Pad" is Ignition 3s and newer Afterburners. "XBOX DDR" is older Afterburners.
"RedOctane Ignition 3 or Afterburner",
@@ -367,8 +367,8 @@ static const AutoMappings g_AutoMappings[] =
AutoMappingEntry( 0, JOY_BUTTON_8, /* O */ GAME_BUTTON_START, false ),
AutoMappingEntry( 1, JOY_BUTTON_9, /* Start */ GAME_BUTTON_START, false ),
AutoMappingEntry( 0, JOY_BUTTON_10, /* Sel */ GAME_BUTTON_BACK, false )
),
AutoMappings(
),
AutoMappings(
"dance",
"Joypad to USB converter",
"EMS Trio Linker",
@@ -382,8 +382,8 @@ static const AutoMappings g_AutoMappings[] =
AutoMappingEntry( 0, JOY_BUTTON_2, /* O */ GAME_BUTTON_START, false ),
AutoMappingEntry( 1, JOY_BUTTON_10, /* Start */ GAME_BUTTON_START, false ),
AutoMappingEntry( 0, JOY_BUTTON_9, /* Sel */ GAME_BUTTON_BACK, false )
),
AutoMappings(
),
AutoMappings(
"dance",
"Positive Gaming Impact USB pad",
"Positive Gaming Impact USB pad",
@@ -397,8 +397,8 @@ static const AutoMappings g_AutoMappings[] =
AutoMappingEntry( 0, JOY_BUTTON_8, /* O */ DANCE_BUTTON_UPRIGHT, false ),
AutoMappingEntry( 1, JOY_BUTTON_9, /* Start */ GAME_BUTTON_START, false ),
AutoMappingEntry( 0, JOY_BUTTON_10, /* Sel */ GAME_BUTTON_BACK, false )
),
AutoMappings(
),
AutoMappings(
"dance",
"USB Dance Pad",
"DDRGame Energy Dance Pad",
@@ -412,8 +412,8 @@ static const AutoMappings g_AutoMappings[] =
//AutoMappingEntry{ 0, JOY_BUTTON_4, DANCE_BUTTON_DOWNRIGHT, false ),
AutoMappingEntry( 0, JOY_BUTTON_9, GAME_BUTTON_BACK, false ),
AutoMappingEntry( 0, JOY_BUTTON_10, GAME_BUTTON_START, false )
),
AutoMappings(
),
AutoMappings(
"dance",
"Dual USB Vibration Joystick",
"PC Multi Hub Double Power Box 4",
@@ -427,8 +427,8 @@ static const AutoMappings g_AutoMappings[] =
//AutoMappingEntry{ 0, JOY_BUTTON_4, DANCE_BUTTON_DOWNRIGHT, false ),
AutoMappingEntry( 0, JOY_BUTTON_9, GAME_BUTTON_BACK, false ),
AutoMappingEntry( 0, JOY_BUTTON_10, GAME_BUTTON_START, false )
),
AutoMappings(
),
AutoMappings(
"dance",
"Controller \\(Harmonix Drum Kit for Xbox 360\\)",
"Rock Band drum controller (Xbox 360, Windows driver)",
@@ -442,8 +442,8 @@ static const AutoMappings g_AutoMappings[] =
AutoMappingEntry( 0, JOY_HAT_DOWN, GAME_BUTTON_MENUDOWN, false ), // d-pad down
AutoMappingEntry( 0, JOY_BUTTON_8, GAME_BUTTON_START, false ), // start button
AutoMappingEntry( 0, JOY_BUTTON_7, GAME_BUTTON_BACK, false ) // back button
),
AutoMappings(
),
AutoMappings(
"pump",
"Pump USB",
"Pump USB pad",
@@ -458,8 +458,8 @@ static const AutoMappings g_AutoMappings[] =
AutoMappingEntry( 0, JOY_BUTTON_9, PUMP_BUTTON_CENTER, true ),
AutoMappingEntry( 0, JOY_BUTTON_10, PUMP_BUTTON_DOWNLEFT, true ),
AutoMappingEntry( 0, JOY_BUTTON_11, PUMP_BUTTON_DOWNRIGHT, true )
),
AutoMappings(
),
AutoMappings(
"pump",
"GamePad Pro USB ", // yes, there is a space at the end
"GamePad Pro USB",
@@ -474,8 +474,8 @@ static const AutoMappings g_AutoMappings[] =
AutoMappingEntry( 1, JOY_BUTTON_1, PUMP_BUTTON_CENTER, false ),
AutoMappingEntry( 0, JOY_BUTTON_9, GAME_BUTTON_BACK, false ),
AutoMappingEntry( 0, JOY_BUTTON_10, GAME_BUTTON_START, false )
),
AutoMappings(
),
AutoMappings(
"pump",
"Controller \\(Harmonix Drum Kit for Xbox 360\\)",
"Rock Band drum controller (Xbox 360, Windows driver)",
@@ -490,8 +490,8 @@ static const AutoMappings g_AutoMappings[] =
AutoMappingEntry( 0, JOY_HAT_DOWN, GAME_BUTTON_MENUDOWN, false ), // d-pad down
AutoMappingEntry( 0, JOY_BUTTON_8, GAME_BUTTON_START, false ), // start button
AutoMappingEntry( 0, JOY_BUTTON_7, GAME_BUTTON_BACK, false ) // back button
),
AutoMappings(
),
AutoMappings(
"para",
"ParaParaParadise Controller",
"ParaParaParadise Controller",
@@ -504,8 +504,8 @@ static const AutoMappings g_AutoMappings[] =
AutoMappingEntry( 0, JOY_BUTTON_11, GAME_BUTTON_BACK, false ),
AutoMappingEntry( 0, JOY_BUTTON_12, GAME_BUTTON_MENULEFT, false ),
AutoMappingEntry( 0, JOY_BUTTON_9, GAME_BUTTON_MENURIGHT, false )
),
AutoMappings(
),
AutoMappings(
"techno",
"Dance ", //Notice the extra space at end
"LevelSix USB Pad (DDR638)", // "DDR638" is the model number of the pad
@@ -1075,7 +1075,7 @@ void InputMappings::ReadMappings( const InputScheme *pInputScheme, RString sFile
if( !ini.GetValue( "AutoMapping", "DeviceRegex", m_sDeviceRegex ) )
Dialog::OK( "Missing AutoMapping::DeviceRegex in '%s'", sFilePath.c_str() );
if( !ini.GetValue( "AutoMapping", "Description", m_sDescription ) )
if( !ini.GetValue( "AutoMapping", "Description", m_sDescription ) )
Dialog::OK( "Missing AutoMapping::Description in '%s'", sFilePath.c_str() );
}