diff --git a/stepmania/src/ScreenWithMenuElements.cpp b/stepmania/src/ScreenWithMenuElements.cpp index 267551c330..f659aaa39e 100644 --- a/stepmania/src/ScreenWithMenuElements.cpp +++ b/stepmania/src/ScreenWithMenuElements.cpp @@ -197,11 +197,7 @@ void ScreenWithMenuElements::LoadHelpText() { vector vs; CString s = THEME->GetString(m_sName,"HelpText"); - split( s, "\n", vs ); - - // hack to get newlines in a tip - FOREACH( CString, vs, s ) - s->Replace( "\\n", "\n" ); + split( s, "::", vs ); m_textHelp->SetTips( vs ); m_textHelp->PlayCommand( "Changed" ); diff --git a/stepmania/src/ThemeManager.cpp b/stepmania/src/ThemeManager.cpp index a7ab1bf7b7..8657e4f1a3 100644 --- a/stepmania/src/ThemeManager.cpp +++ b/stepmania/src/ThemeManager.cpp @@ -778,10 +778,6 @@ void ThemeManager::EvaluateString( RString &sText ) * Still do font aliases on the resulting string. */ LuaHelpers::RunAtExpressionS( sText ); - // "::" means newline since you can't use line breaks in an ini file. - // XXX: this makes it impossible to put a colon at the end of a line, eg: "Color:\nRed" - sText.Replace("::","\n"); - FontCharAliases::ReplaceMarkers( sText ); }