New ScreenEditMenu

This commit is contained in:
Chris Danford
2003-01-30 07:18:33 +00:00
parent b75a9716d5
commit 3ddadbe82f
34 changed files with 616 additions and 443 deletions
+1 -1
View File
@@ -87,7 +87,7 @@ void MenuElements::Load( CString sBackgroundPath, CString sTopEdgePath, CString
m_sprStyleIcon.Load( THEME->GetPathTo("Graphics",ssprintf("menu style icons %s",GAMESTATE->GetCurrentGameDef()->m_szName)) );
m_sprStyleIcon.StopAnimating();
m_sprStyleIcon.SetXY( STYLE_ICON_X, STYLE_ICON_Y );
if( GAMESTATE->m_CurStyle == STYLE_NONE || !bShowStyleIcon )
if( GAMESTATE->m_CurStyle == STYLE_INVALID || !bShowStyleIcon )
m_sprStyleIcon.SetDiffuse( RageColor(1,1,1,0) );
else
{