New ScreenEditMenu

This commit is contained in:
Chris Danford
2003-01-30 07:18:33 +00:00
parent b75a9716d5
commit 3ddadbe82f
34 changed files with 616 additions and 443 deletions
+1 -1
View File
@@ -232,7 +232,7 @@ bool InputMapper::GameToDevice( GameInput GameI, int iSoltNum, DeviceInput& Devi
void InputMapper::GameToStyle( GameInput GameI, StyleInput &StyleI )
{
if( GAMESTATE->m_CurStyle == STYLE_NONE )
if( GAMESTATE->m_CurStyle == STYLE_INVALID )
{
StyleI.MakeInvalid();
return;