diff --git a/stepmania/src/ScreenManager.cpp b/stepmania/src/ScreenManager.cpp index 2553faa4e3..00aaa46f79 100644 --- a/stepmania/src/ScreenManager.cpp +++ b/stepmania/src/ScreenManager.cpp @@ -628,14 +628,14 @@ void ScreenManager::SetNewScreen( const RString &sScreenName ) m_sDelayedScreen = sScreenName; } -Screen *ScreenManager::ActivatePreparedScreenAndBackground( const RString &sScreenName ) +bool ScreenManager::ActivatePreparedScreenAndBackground( const RString &sScreenName ) { // // Find the prepped screen. // LoadedScreen ls; if( !GetPreppedScreen(sScreenName, ls) ) - return NULL; + return false; // Find the prepared shared background (if any), and activate it. RString sNewBGA = THEME->GetPathB(sScreenName,"background"); @@ -675,7 +675,7 @@ Screen *ScreenManager::ActivatePreparedScreenAndBackground( const RString &sScre MESSAGEMAN->Broadcast( Message_ScreenChanged ); - return ls.m_pScreen; + return true; } void ScreenManager::LoadDelayedScreen() @@ -688,7 +688,7 @@ void ScreenManager::LoadDelayedScreen() /* If the screen is already prepared, activate it before performing any cleanup, so * it doesn't get deleted by cleanup. */ - Screen *pScreen = ActivatePreparedScreenAndBackground( sScreenName ); + bool bLoaded = ActivatePreparedScreenAndBackground( sScreenName ); vector apActorsToDelete; if( g_setGroupedScreens.find(sScreenName) == g_setGroupedScreens.end() ) @@ -706,11 +706,11 @@ void ScreenManager::LoadDelayedScreen() } /* If the screen wasn't already prepared, load it. */ - if( pScreen == NULL ) + if( !bLoaded ) { PrepareScreen( sScreenName ); - pScreen = ActivatePreparedScreenAndBackground( sScreenName ); - ASSERT( pScreen != NULL ); + bLoaded = ActivatePreparedScreenAndBackground( sScreenName ); + ASSERT( bLoaded ); } if( !apActorsToDelete.empty() ) diff --git a/stepmania/src/ScreenManager.h b/stepmania/src/ScreenManager.h index f14de48bef..19683a94c6 100644 --- a/stepmania/src/ScreenManager.h +++ b/stepmania/src/ScreenManager.h @@ -83,7 +83,7 @@ private: Screen *MakeNewScreen( const RString &sName ); void LoadDelayedScreen(); - Screen *ActivatePreparedScreenAndBackground( const RString &sScreenName ); + bool ActivatePreparedScreenAndBackground( const RString &sScreenName ); ScreenMessage PopTopScreenInternal( bool bSendLoseFocus = true ); void RunConcurrentlyPrepareScreen();