remove size on statc CString arrays so that XToString can catch size differences
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@@ -2783,7 +2783,7 @@ CString GameManager::GetMenuButtonSecondaryFunction( const Game *pGame, GameButt
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}
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}
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static const char *szSecondaryNames[NUM_MENU_BUTTONS] =
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static const char *szSecondaryNames[] =
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{
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"MenuLeft",
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"MenuRight",
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