remove size on statc CString arrays so that XToString can catch size differences

This commit is contained in:
Chris Danford
2005-05-05 19:55:04 +00:00
parent 11f9384528
commit 3db3500226
22 changed files with 100 additions and 98 deletions
+14 -14
View File
@@ -11,7 +11,7 @@
#include <float.h>
static const CString RadarCategoryNames[NUM_RADAR_CATEGORIES] = {
static const CString RadarCategoryNames[] = {
"Stream",
"Voltage",
"Air",
@@ -41,7 +41,7 @@ static void LuaStepsType(lua_State* L)
REGISTER_WITH_LUA_FUNCTION( LuaStepsType );
static const CString PlayModeNames[NUM_PLAY_MODES] = {
static const CString PlayModeNames[] = {
"Regular",
"Nonstop",
"Oni",
@@ -74,7 +74,7 @@ RankingCategory AverageMeterToRankingCategory( int iAverageMeter )
}
static const CString RankingCategoryNames[NUM_RANKING_CATEGORIES] = {
static const CString RankingCategoryNames[] = {
"a",
"b",
"c",
@@ -84,7 +84,7 @@ XToString( RankingCategory, NUM_RANKING_CATEGORIES );
StringToX( RankingCategory );
static const CString CoinModeNames[NUM_COIN_MODES] = {
static const CString CoinModeNames[] = {
"home",
"pay",
"free",
@@ -92,7 +92,7 @@ static const CString CoinModeNames[NUM_COIN_MODES] = {
XToString( CoinMode, NUM_COIN_MODES );
static const CString PremiumNames[NUM_PREMIUMS] = {
static const CString PremiumNames[] = {
"none",
"doubles",
"joint",
@@ -100,7 +100,7 @@ static const CString PremiumNames[NUM_PREMIUMS] = {
XToString( Premium, NUM_PREMIUMS );
static const CString SortOrderNames[NUM_SORT_ORDERS] = {
static const CString SortOrderNames[] = {
"Preferred",
"Group",
"Title",
@@ -146,7 +146,7 @@ static void LuaSortOrder(lua_State* L)
REGISTER_WITH_LUA_FUNCTION( LuaSortOrder );
static const CString TapNoteScoreNames[NUM_TAP_NOTE_SCORES] = {
static const CString TapNoteScoreNames[] = {
"None",
"HitMine",
"AvoidMine",
@@ -162,7 +162,7 @@ StringToX( TapNoteScore );
XToThemedString( TapNoteScore, NUM_TAP_NOTE_SCORES );
static const CString HoldNoteScoreNames[NUM_HOLD_NOTE_SCORES] = {
static const CString HoldNoteScoreNames[] = {
"None",
"NG",
"OK",
@@ -172,7 +172,7 @@ StringToX( HoldNoteScore );
XToThemedString( HoldNoteScore, NUM_HOLD_NOTE_SCORES );
static const CString MemoryCardStateNames[NUM_MEMORY_CARD_STATES] = {
static const CString MemoryCardStateNames[] = {
"ready",
"checking",
"late",
@@ -183,7 +183,7 @@ static const CString MemoryCardStateNames[NUM_MEMORY_CARD_STATES] = {
XToString( MemoryCardState, NUM_MEMORY_CARD_STATES );
static const CString PerDifficultyAwardNames[NUM_PER_DIFFICULTY_AWARDS] = {
static const CString PerDifficultyAwardNames[] = {
"FullComboGreats",
"SingleDigitGreats",
"OneGreat",
@@ -204,7 +204,7 @@ StringToX( PerDifficultyAward );
// strings can be used as XML entity names.
// Numbers are intentially not at the back so that "1000" and "10000" don't
// conflict when searching for theme elements.
static const CString PeakComboAwardNames[NUM_PEAK_COMBO_AWARDS] = {
static const CString PeakComboAwardNames[] = {
"Peak1000Combo",
"Peak2000Combo",
"Peak3000Combo",
@@ -281,7 +281,7 @@ bool DisplayBpms::IsSecret() const
return false;
}
static const CString StyleTypeNames[NUM_STYLE_TYPES] = {
static const CString StyleTypeNames[] = {
"OnePlayerOneSide",
"TwoPlayersTwoSides",
"OnePlayerTwoSides",
@@ -290,7 +290,7 @@ XToString( StyleType, NUM_STYLE_TYPES );
StringToX( StyleType );
static const CString MenuDirNames[NUM_MENU_DIRS] = {
static const CString MenuDirNames[] = {
"Up",
"Down",
"Left",
@@ -300,7 +300,7 @@ static const CString MenuDirNames[NUM_MENU_DIRS] = {
XToString( MenuDir, NUM_MENU_DIRS );
static const CString GoalTypeNames[NUM_GOAL_TYPES] = {
static const CString GoalTypeNames[] = {
"Calories",
"Time",
"None",