nudge RebuildWheelItems and RebuildMusicWheelItems together

This commit is contained in:
Glenn Maynard
2005-09-19 09:36:21 +00:00
parent 4f1e6add01
commit 3dac531b1d
+2 -2
View File
@@ -640,7 +640,7 @@ void WheelBase::RebuildWheelItems( int iDist )
// iIndex is now the index of the lowest WheelItem to draw // iIndex is now the index of the lowest WheelItem to draw
if( iDist == -999999 ) if( iDist == INT_MAX )
{ {
// Refresh all // Refresh all
for( int i=0; i<NUM_WHEEL_ITEMS; i++ ) for( int i=0; i<NUM_WHEEL_ITEMS; i++ )
@@ -648,9 +648,9 @@ void WheelBase::RebuildWheelItems( int iDist )
int iIndex = iFirstVisibleIndex + i; int iIndex = iFirstVisibleIndex + i;
wrap( iIndex, m_WheelBaseItemsData.size() ); wrap( iIndex, m_WheelBaseItemsData.size() );
WheelItemBaseData *data = m_WheelBaseItemsData[iIndex]; WheelItemBaseData *data = m_WheelBaseItemsData[iIndex];
WheelItemBase *display = m_WheelBaseItems[i]; WheelItemBase *display = m_WheelBaseItems[i];
display->LoadFromWheelItemBaseData( data ); display->LoadFromWheelItemBaseData( data );
} }
} }