diff --git a/stepmania/src/ScreenManager.cpp b/stepmania/src/ScreenManager.cpp index 21e38e2c54..0b1915aa0d 100644 --- a/stepmania/src/ScreenManager.cpp +++ b/stepmania/src/ScreenManager.cpp @@ -115,6 +115,8 @@ namespace ScreenManagerUtil /* Add a screen to g_ScreenStack. This is the only function that adds to g_ScreenStack. */ void PushLoadedScreen( const LoadedScreen &ls ) { + LOG->Trace( "PushScreen: \"%s\"", ls.m_pScreen->GetName().c_str() ); + // Be sure to push the screen first, so GetTopScreen returns the screen // during BeginScreen. g_ScreenStack.push_back( ls ); @@ -597,7 +599,6 @@ bool ScreenManager::ActivatePreparedScreenAndBackground( const RString &sScreenN } else { - LOG->Trace("... PushScreen"); PushLoadedScreen( ls ); } } diff --git a/stepmania/src/ScreenWithMenuElements.cpp b/stepmania/src/ScreenWithMenuElements.cpp index f960ba5634..ff85ed3cda 100644 --- a/stepmania/src/ScreenWithMenuElements.cpp +++ b/stepmania/src/ScreenWithMenuElements.cpp @@ -28,8 +28,6 @@ ScreenWithMenuElements::ScreenWithMenuElements() void ScreenWithMenuElements::Init() { - LOG->Trace( "ScreenWithMenuElements::Init()" ); - PLAY_MUSIC.Load( m_sName, "PlayMusic" ); CANCEL_TRANSITIONS_OUT.Load( m_sName, "CancelTransitionsOut" ); TIMER_SECONDS.Load( m_sName, "TimerSeconds" );