diff --git a/stepmania/src/ScreenEdit.cpp b/stepmania/src/ScreenEdit.cpp index 576207703e..abd11d281b 100644 --- a/stepmania/src/ScreenEdit.cpp +++ b/stepmania/src/ScreenEdit.cpp @@ -39,13 +39,17 @@ // const float RECORD_HOLD_SECONDS = 0.3f; -#define EDIT_X (SCREEN_CENTER_X) - #define PLAYER_X (SCREEN_CENTER_X) #define PLAYER_Y (SCREEN_CENTER_Y) #define PLAYER_HEIGHT (360) #define PLAYER_Y_STANDARD (PLAYER_Y-PLAYER_HEIGHT/2) +#define EDIT_X (SCREEN_CENTER_X) +#define EDIT_Y (PLAYER_Y) + +#define RECORD_X (SCREEN_CENTER_X) +#define RECORD_Y (SCREEN_CENTER_Y) + #define PLAY_RECORD_HELP_TEXT THEME->GetMetric(m_sName,"PlayRecordHelpText") AutoScreenMessage( SM_UpdateTextInfo ) @@ -535,16 +539,16 @@ void ScreenEdit::Init() m_pSteps->GetNoteData( noteData ); m_NoteDataEdit.CopyAll( noteData ); - m_NoteFieldEdit.SetXY( EDIT_X, PLAYER_Y ); + m_NoteFieldEdit.SetXY( EDIT_X, EDIT_Y ); m_NoteFieldEdit.SetZoom( 0.5f ); m_NoteFieldEdit.Init( &m_PlayerStateEdit, PLAYER_HEIGHT*2 ); m_NoteFieldEdit.Load( &m_NoteDataEdit, -240, 800 ); this->AddChild( &m_NoteFieldEdit ); m_NoteDataRecord.CopyAll( noteData ); - m_NoteFieldRecord.SetXY( EDIT_X, PLAYER_Y ); - m_NoteFieldRecord.Init( GAMESTATE->m_pPlayerState[PLAYER_1], 350 ); - m_NoteFieldRecord.Load( &m_NoteDataRecord, -150, 350 ); + m_NoteFieldRecord.SetXY( RECORD_X, RECORD_Y ); + m_NoteFieldRecord.Init( GAMESTATE->m_pPlayerState[PLAYER_1], 10 ); + m_NoteFieldRecord.Load( &m_NoteDataRecord, -SCREEN_HEIGHT/2, SCREEN_HEIGHT/2 ); this->AddChild( &m_NoteFieldRecord ); m_Clipboard.SetNumTracks( m_NoteDataEdit.GetNumTracks() );