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@@ -295,7 +295,8 @@ void Player::Step( int col )
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int iIndexOverlappingNote = -1; // leave as -1 if we don't find any
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// Start at iIndexStartLookingAt and search outward. The first one note overlaps the player's hit (this is the closest match).
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// Start at iIndexStartLookingAt and search outward. The first one note
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// overlaps the player's hit (this is the closest match).
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for( int delta=0; delta <= iNumElementsToExamine; delta++ )
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{
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int iCurrentIndexEarlier = iIndexStartLookingAt - delta;
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