Survival Mode
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Load Diff
@@ -1,6 +1,10 @@
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[Global]
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[Global]
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IsBaseTheme=1
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IsBaseTheme=1
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[NetworkSyncManager]
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Initializing server...=
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Initializing Client Network...=
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[Common]
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[Common]
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ColorP1Command=diffuse,PlayerColor(PLAYER_1)
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ColorP1Command=diffuse,PlayerColor(PLAYER_1)
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ColorP2Command=diffuse,PlayerColor(PLAYER_2)
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ColorP2Command=diffuse,PlayerColor(PLAYER_2)
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@@ -108,6 +112,17 @@ IdleTimeoutSeconds=30
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IdleTimeoutScreen=@THEME:GetMetric("Common","FirstAttractScreen")
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IdleTimeoutScreen=@THEME:GetMetric("Common","FirstAttractScreen")
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PrevScreen=ScreenCompany
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PrevScreen=ScreenCompany
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Game Start=
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Select Game=
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Options=Options
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Edit/Sync Songs=
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Edit Courses=
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Jukebox=
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Exit=
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%d songs in %d groups, %d courses in %d groups=
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[ScreenExit]
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[ScreenExit]
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Class=ScreenExit
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Class=ScreenExit
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Fallback=Screen
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Fallback=Screen
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@@ -2708,6 +2723,10 @@ CourseGroupColor1=1,1,1,1
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ExtraColor=1.0,0.0,0.0,1.0 // red
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ExtraColor=1.0,0.0,0.0,1.0 // red
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ExtraColorMeter=10
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ExtraColorMeter=10
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Loading songs...=
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Loading courses...=
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Reloading...=
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[Background]
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[Background]
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LeftEdge=SCREEN_LEFT
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LeftEdge=SCREEN_LEFT
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TopEdge=SCREEN_TOP
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TopEdge=SCREEN_TOP
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@@ -3995,10 +4014,11 @@ ScoreDisplay,2=mod,subtractscore;name,Subtract
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ScoreDisplay,3=mod,averagescore;name,Average
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ScoreDisplay,3=mod,averagescore;name,Average
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# Song options
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# Song options
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LifeType=2;together
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LifeType=3;together
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LifeTypeDefault=
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LifeTypeDefault=
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LifeType,1=mod,bar;name,Bar
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LifeType,1=mod,bar;name,Bar
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LifeType,2=mod,battery;name,Battery
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LifeType,2=mod,battery;name,Battery
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LifeType,3=mod,lifetime;name,LifeTime
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BarDrain=3;together
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BarDrain=3;together
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BarDrainDefault=
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BarDrainDefault=
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BarDrain,1=mod,normal-drain;name,Normal
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BarDrain,1=mod,normal-drain;name,Normal
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@@ -4104,6 +4124,22 @@ MeterP2OnCommand=rotationz,-90
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LevelP1OnCommand=addy,-140
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LevelP1OnCommand=addy,-140
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LevelP2OnCommand=addy,-140
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LevelP2OnCommand=addy,-140
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[ScoreDisplayLifeTime]
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FrameOnCommand=
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TimeRemainingOnCommand=
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DeltaSecondsOnCommand=addx,50;zoom,0.75;
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DeltaSecondsNoneCommand=hidden,1;
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DeltaSecondsHitMineCommand=shadowlength,4;diffusealpha,1;zoom,1.25;linear,0.3;zoomx,1;zoomy,1;sleep,0.5;linear,0;diffusealpha,0
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DeltaSecondsAvoidMineCommand=shadowlength,4;diffusealpha,1;zoom,1.25;linear,0.3;zoomx,1;zoomy,1;sleep,0.5;linear,0;diffusealpha,0
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DeltaSecondsMissCommand=shadowlength,4;diffusealpha,1;zoom,1.25;linear,0.3;zoomx,1;zoomy,1;sleep,0.5;linear,0;diffusealpha,0
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DeltaSecondsW5Command=shadowlength,4;diffusealpha,1;zoom,1.25;linear,0.3;zoomx,1;zoomy,1;sleep,0.5;linear,0;diffusealpha,0
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DeltaSecondsW4Command=shadowlength,4;diffusealpha,1;zoom,1.25;linear,0.3;zoomx,1;zoomy,1;sleep,0.5;linear,0;diffusealpha,0
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DeltaSecondsW3Command=shadowlength,4;diffusealpha,1;zoom,1.25;linear,0.3;zoomx,1;zoomy,1;sleep,0.5;linear,0;diffusealpha,0
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DeltaSecondsW2Command=shadowlength,4;diffusealpha,1;zoom,1.25;linear,0.3;zoomx,1;zoomy,1;sleep,0.5;linear,0;diffusealpha,0
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DeltaSecondsW1Command=shadowlength,4;diffusealpha,1;zoom,1.25;linear,0.3;zoomx,1;zoomy,1;sleep,0.5;linear,0;diffusealpha,0
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DeltaSecondsLetGoCommand=shadowlength,4;diffusealpha,1;zoom,1.25;linear,0.3;zoomx,1;zoomy,1;sleep,0.5;linear,0;diffusealpha,0
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DeltaSecondsHeldCommand=shadowlength,4;diffusealpha,1;zoom,1.25;linear,0.3;zoomx,1;zoomy,1;sleep,0.5;linear,0;diffusealpha,0
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DeltaSecondsGainLifeCommand=
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[Grade]
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[Grade]
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Tier01=AAAA
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Tier01=AAAA
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Tier02=AAA
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Tier02=AAA
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