fix bGaveUp not reset between stages
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@@ -521,6 +521,9 @@ void GameState::FinishStage()
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m_iNumStagesOfThisSong = 0;
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// necessary so that bGaveUp is reset
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GAMESTATE->ResetStageStatistics();
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if( m_bDemonstrationOrJukebox )
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return;
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