diff --git a/Themes/_fallback/Languages/en.ini b/Themes/_fallback/Languages/en.ini index f150244a19..c643cbd192 100644 --- a/Themes/_fallback/Languages/en.ini +++ b/Themes/_fallback/Languages/en.ini @@ -1430,6 +1430,9 @@ HeaderText=Map Controllers InvalidButton=That key can not be mapped. %s slots=%s slots +[ScreenMapControllers2] +Add Mapping=Add Mapping + [ScreenNetRoom] Enter a description for the room:=Enter a description for the room: Enter a password for the room (blank, no password):=Enter a password for the room (blank, no password): diff --git a/Themes/_fallback/Scripts/04 Scoring.lua b/Themes/_fallback/Scripts/04 Scoring.lua index 38e928da60..185571e8ee 100644 --- a/Themes/_fallback/Scripts/04 Scoring.lua +++ b/Themes/_fallback/Scripts/04 Scoring.lua @@ -321,6 +321,6 @@ for v in ivalues(DisabledScoringModes) do r[v] = nil end Scoring = {} setmetatable(Scoring, { __index = function(...) return function(params,pss) --put any code here that should run before every scoring function - if not GAMESTATE:IsHumanPlayer(params.Player) and type(r[key]) == "function" then - return r[key](...) end -end } + if not GAMESTATE:IsHumanPlayer(params.Player) and type(r[key]) == "function" then + return r[key](...) end +end })