SM_SDL_OrderedDither -> RageSurfaceUtils::OrderedDither
SM_SDL_ErrorDiffusionDither -> RageSurfaceUtils::ErrorDiffusionDither (these have nothing to do with SDL; I'd rename the files but I hate losing CVS history)
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@@ -383,9 +383,9 @@ void BannerCache::CacheBannerInternal( CString BannerPath )
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RageSurface *dst = CreateSurface( img->w, img->h, 16,
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0x7C00, 0x03E0, 0x001F, 0x8000 );
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/* SM_SDL_OrderedDither is still faster than SM_SDL_ErrorDiffusionDither, and
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/* OrderedDither is still faster than ErrorDiffusionDither, and
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* these images are very small and only displayed briefly. */
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SM_SDL_OrderedDither(img, dst);
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RageSurfaceUtils::OrderedDither( img, dst );
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delete img;
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img = dst;
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}
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@@ -233,7 +233,7 @@ void RageBitmapTexture::Create()
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RageSurface *dst = CreateSurface( img->w, img->h, pfd->bpp,
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pfd->masks[0], pfd->masks[1], pfd->masks[2], pfd->masks[3] );
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SM_SDL_ErrorDiffusionDither(img, dst);
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RageSurfaceUtils::ErrorDiffusionDither( img, dst );
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delete img;
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img = dst;
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}
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@@ -52,7 +52,7 @@ static uint8_t DitherPixel(int x, int y, int intensity, int conv)
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return uint8_t((out_intensity + 1) >> 16);
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}
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void SM_SDL_OrderedDither(const RageSurface *src, RageSurface *dst)
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void RageSurfaceUtils::OrderedDither( const RageSurface *src, RageSurface *dst )
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{
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static bool DitherMatCalc_initted = false;
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if( !DitherMatCalc_initted )
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@@ -167,7 +167,7 @@ void SM_SDL_OrderedDither(const RageSurface *src, RageSurface *dst)
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/* This is very similar to SM_SDL_OrderedDither, except instead of using a matrix
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* containing rounding values, we truncate and then add the resulting error for
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* each pixel to the next pixel on the same line. (Maybe we could do both?) */
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void SM_SDL_ErrorDiffusionDither(const RageSurface *src, RageSurface *dst)
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void RageSurfaceUtils::ErrorDiffusionDither( const RageSurface *src, RageSurface *dst )
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{
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/* We can't dither to paletted surfaces. */
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ASSERT( dst->format->BytesPerPixel > 1 );
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@@ -2,8 +2,11 @@
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#define SM_SDL_DITHER_H
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struct RageSurface;
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void SM_SDL_OrderedDither(const RageSurface *src, RageSurface *dst);
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void SM_SDL_ErrorDiffusionDither(const RageSurface *src, RageSurface *dst);
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namespace RageSurfaceUtils
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{
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void OrderedDither(const RageSurface *src, RageSurface *dst);
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void ErrorDiffusionDither(const RageSurface *src, RageSurface *dst);
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};
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#endif
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