SM_SDL_OrderedDither -> RageSurfaceUtils::OrderedDither
SM_SDL_ErrorDiffusionDither -> RageSurfaceUtils::ErrorDiffusionDither (these have nothing to do with SDL; I'd rename the files but I hate losing CVS history)
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@@ -233,7 +233,7 @@ void RageBitmapTexture::Create()
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RageSurface *dst = CreateSurface( img->w, img->h, pfd->bpp,
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pfd->masks[0], pfd->masks[1], pfd->masks[2], pfd->masks[3] );
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SM_SDL_ErrorDiffusionDither(img, dst);
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RageSurfaceUtils::ErrorDiffusionDither( img, dst );
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delete img;
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img = dst;
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}
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