add lua bindings

use profileID as the key in the map, not the profile dir
This commit is contained in:
Chris Danford
2005-08-06 05:34:06 +00:00
parent c15b82a222
commit 3d37449e6b
2 changed files with 31 additions and 13 deletions
+1
View File
@@ -35,6 +35,7 @@ public:
bool DeleteLocalProfile( CString sProfileID );
void GetLocalProfileIDs( vector<CString> &vsProfileIDsOut ) const;
void GetLocalProfileDisplayNames( vector<CString> &vsProfileDisplayNamesOut ) const;
int GetLocalProfileIndex( CString sProfileID ) const;
int GetNumLocalProfiles() const;