NOW I start moving prototypes to headers?
I need to be more consistent...gah, hungry.
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@@ -4,6 +4,8 @@
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#include "Actor.h"
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#include "RageTextureID.h"
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void TexCoordArrayFromRect( float fImageCoords[8], const RectF &rect );
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class RageTexture;
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/** @brief A bitmap Actor that animates and moves around. */
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class Sprite: public Actor
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