NOW I start moving prototypes to headers?

I need to be more consistent...gah, hungry.
This commit is contained in:
Jason Felds
2011-06-12 19:35:24 -04:00
parent c3c8753620
commit 3d155c9970
20 changed files with 67 additions and 8 deletions
+2
View File
@@ -4,6 +4,8 @@
#include "Actor.h"
#include "RageTextureID.h"
void TexCoordArrayFromRect( float fImageCoords[8], const RectF &rect );
class RageTexture;
/** @brief A bitmap Actor that animates and moves around. */
class Sprite: public Actor