From 3d0ad7955c686729bc3695dacb8ed806c13c099f Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Thu, 10 Apr 2003 19:04:10 +0000 Subject: [PATCH] update --- stepmania/src/Makefile.am | 15 +++++++++++---- 1 file changed, 11 insertions(+), 4 deletions(-) diff --git a/stepmania/src/Makefile.am b/stepmania/src/Makefile.am index 1e49c75040..11fed33390 100644 --- a/stepmania/src/Makefile.am +++ b/stepmania/src/Makefile.am @@ -48,7 +48,9 @@ NotesWriterDWI.cpp NotesWriterDWI.h NotesWriterSM.cpp NotesWriterSM.h NoteTypes. PlayerOptions.cpp PlayerOptions.h RandomSample.cpp RandomSample.h Song.cpp song.h SongCacheIndex.cpp SongCacheIndex.h \ SongOptions.cpp SongOptions.h StageStats.cpp StageStats.h StyleDef.cpp StyleDef.h StyleInput.h \ TitleSubstitution.cpp TitleSubstitution.h Inventory.cpp Inventory.h PlayerNumber.cpp PlayerNumber.h \ -LyricsLoader.cpp LyricsLoader.h NoteFieldPositioning.cpp NoteFieldPositioning.h +LyricsLoader.cpp LyricsLoader.h NoteFieldPositioning.cpp NoteFieldPositioning.h RaveHelper.cpp RaveHelper.h \ +PlayerAI.cpp PlayerAI.h Character.cpp Character.h + FileTypes = IniFile.cpp IniFile.h MsdFile.cpp MsdFile.h @@ -86,7 +88,7 @@ LifeMeterBattery.h MotionBlurSprite.cpp MotionBlurSprite.h NoteDisplay.cpp NoteD NoteField.h ScoreDisplay.cpp ScoreDisplay.h ScoreDisplayNormal.cpp ScoreDisplayNormal.h ScoreDisplayOni.cpp \ ScoreDisplayOni.h ScoreKeeper.cpp ScoreKeeper.h ScoreKeeperMAX2.cpp ScoreKeeperMAX2.h ScoreDisplayBattle.cpp \ ScoreDisplayBattle.h ActiveItemList.cpp ActiveItemList.h LyricDisplay.cpp LyricDisplay.h \ -TimingAssist.cpp TimingAssist.h +TimingAssist.cpp TimingAssist.h ScoreDisplayRave.cpp ScoreDisplayRave.h Screens = \ Screen.cpp Screen.h ScreenAlbums.cpp ScreenAlbums.h ScreenAppearanceOptions.cpp ScreenAppearanceOptions.h \ @@ -110,7 +112,9 @@ ScreenSelectStyle5th.h ScreenSongOptions.cpp ScreenSongOptions.h ScreenStage.cpp ScreenStyleSplash.cpp ScreenStyleSplash.h ScreenTest.cpp ScreenTest.h ScreenTestFonts.cpp ScreenTestFonts.h \ ScreenTestSound.cpp ScreenTestSound.h ScreenTextEntry.cpp ScreenTextEntry.h ScreenTitleMenu.cpp ScreenTitleMenu.h \ ScreenUnlock.h ScreenWarning.h ScreenMiniMenu.cpp ScreenMiniMenu.h ScreenSoundOptions.cpp ScreenSoundOptions.h \ -ScreenAutogenOptions.cpp ScreenAutogenOptions.h ScreenCredits.cpp ScreenCredits.h +ScreenAutogenOptions.cpp ScreenAutogenOptions.h ScreenCredits.cpp ScreenCredits.h \ +ScreenSelectCharacter.cpp ScreenSelectCharacter.h + GlobalSingletons = \ AnnouncerManager.cpp AnnouncerManager.h FontManager.cpp FontManager.h GameManager.cpp GameManager.h \ @@ -125,7 +129,10 @@ stepmania_SOURCES = $(Rage) $(DataStructures) $(FileTypes) $(StepMania) $(Transi arch/LoadingWindow/LoadingWindow_SDL.h \ arch/LoadingWindow/LoadingWindow_Null.h \ arch/MovieTexture/MovieTexture.cpp \ - arch/Sound/RageSoundDriver_Null.cpp + arch/Sound/RageSoundDriver_Null.cpp \ + arch/LowLevelWindow/LowLevelWindow.h \ + arch/LowLevelWindow/LowLevelWindow_SDL.cpp \ + arch/LowLevelWindow/LowLevelWindow_SDL.h \ # Note that we still end up linking dynamically to the shared system library # for SDL_image. This is annoying, but it's not a major problem. The