diff --git a/Themes/default/BGAnimations/ScreenStageInformation underlay/default.lua b/Themes/default/BGAnimations/ScreenStageInformation underlay/default.lua index e7010ce66a..5f08f5eaf2 100644 --- a/Themes/default/BGAnimations/ScreenStageInformation underlay/default.lua +++ b/Themes/default/BGAnimations/ScreenStageInformation underlay/default.lua @@ -6,7 +6,7 @@ t[#t+1] = Def.Sprite { InitCommand=cmd(Center); BeginCommand=function(self) if GAMESTATE:GetCurrentSong() then - self:LoadFromSong(GAMESTATE:GetCurrentSong()); + self:LoadFromSongBackground(GAMESTATE:GetCurrentSong()); --self:LoadBackground( GAMESTATE:GetCurrentSong():GetBackgroundPath() ); end; end; diff --git a/Themes/default/metrics.ini b/Themes/default/metrics.ini index a79447836e..3368bcf841 100644 --- a/Themes/default/metrics.ini +++ b/Themes/default/metrics.ini @@ -210,7 +210,7 @@ RouletteOnCommand=maxwidth,400;shadowlength,1;zoom,0.75;rainbowscroll,true;thump # SortX=-132 SortY=-2 -SortOnCommand=maxwidth,256;horizalign,left +SortOnCommand=maxwidth,256;horizalign,left;shadowlength,1;shadowcolor,color("0,0,0,0.325") # ModeX=-132 ModeY=-2