Change: Way cool new ScreenNetSelect Music
Fix: Reporting Style didn't work right.
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@@ -8,12 +8,15 @@
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#include "Sprite.h"
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#include "Quad.h"
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#include "BitmapText.h"
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#include "MusicBannerWheel.h"
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//#include "MusicBannerWheel.h"
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#include "DifficultyRating.h"
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#include "ModeSwitcher.h"
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#include "DifficultyIcon.h"
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#include "Difficulty.h"
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#include "DifficultyMeter.h"
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#include "MusicWheel.h"
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#include "OptionIconRow.h"
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#include "BPMDisplay.h"
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class ScreenNetSelectMusic : public ScreenNetSelectBase
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{
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@@ -57,53 +60,40 @@ protected:
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virtual void MenuRight( PlayerNumber pn, const InputEventType type );
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virtual void MenuBack( PlayerNumber pn );
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virtual void Update( float fDeltaTime );
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void MusicChanged();
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void TweenOffScreen();
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private:
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//Selection
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Sprite m_sprSelection;
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MusicWheel m_MusicWheel;
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//Groups
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BitmapText m_textGroups;
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Quad m_rectGroupsBackground;
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vector <CString> m_vGroups;
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//Songs
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BitmapText m_textSongs;
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Quad m_rectSongsBackground;
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vector <Song *> m_vSongs;
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Quad m_rectExInfo;
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Quad m_rectDiff;
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BitmapText m_textArtist;
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BitmapText m_textSubtitle;
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BitmapText m_textGroup;
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//Difficulty Icon(s)
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DifficultyIcon m_DifficultyIcon[NUM_PLAYERS];
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Difficulty m_DC[NUM_PLAYERS];
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//Select Options
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Sprite m_sprSelOptions;
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void UpdateDifficulties( PlayerNumber pn );
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DifficultyMeter m_DifficultyMeters[NUM_PLAYERS];
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RageSound m_soundChangeOpt;
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RageSound m_soundChangeSel;
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BPMDisplay m_BPMDisplay;
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OptionIconRow m_OptionIconRow[NUM_PLAYERS];
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Song * m_cSong;
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bool m_bInitialSelect;
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};
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#endif
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/*
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* (c) 2004 Charles Lohr
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* (c) 2004-2005 Charles Lohr
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* All rights reserved.
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*
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* based off of ScreenEz2SelectMusic by "Frieza"
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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