have ComboGraph obey screen fallback logic
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@@ -9,7 +9,7 @@ class ComboGraph: public ActorFrame
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{
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public:
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~ComboGraph() { Unload(); }
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void Load( CString Path, const StageStats &s, PlayerNumber pn );
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void Load( const CString& sScreen, const CString& sElement, const StageStats &s, PlayerNumber pn );
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void Unload();
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void TweenOffScreen();
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