add twister transform
reorganize transform options
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@@ -349,8 +349,10 @@ void PlayerMinus::Update( float fDeltaTime )
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* they won't align with this->m_HoldNoteScores. */
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if( po.m_Turn != PlayerOptions::TURN_NONE )
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RageException::Throw("Can't use turns as battle attacks");
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if( !po.m_bHoldNotes )
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if( po.m_bTransforms[PlayerOptions::TRANSFORM_NOHOLDS] )
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RageException::Throw("Can't use NoHolds as a battle attack");
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if( po.m_bTransforms[PlayerOptions::TRANSFORM_NOMINES] )
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RageException::Throw("Can't use NoMines as a battle attack");
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float fStartBeat, fEndBeat;
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mod.GetAttackBeats( GAMESTATE->m_pCurSong, m_PlayerNumber, fStartBeat, fEndBeat );
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