add twister transform
reorganize transform options
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@@ -39,8 +39,8 @@ namespace NoteDataUtil
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// radar values - return between 0.0 and 1.2
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float GetRadarValue( const NoteData &in, RadarCategory rv, float fSongSeconds );
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void RemoveHoldNotes( NoteData &in );
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void RemoveMines( NoteData &in );
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void RemoveHoldNotes( NoteData &in, float fStartBeat = 0, float fEndBeat = 99999 );
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void RemoveMines( NoteData &in, float fStartBeat = 0, float fEndBeat = 99999 );
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enum TurnType { left, right, mirror, shuffle, super_shuffle, NUM_TURN_TYPES };
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void Turn( NoteData &in, StepsType st, TurnType tt );
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void Little( NoteData &in, float fStartBeat = 0, float fEndBeat = 99999 );
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@@ -49,10 +49,12 @@ namespace NoteDataUtil
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void Quick( NoteData &in, float fStartBeat = 0, float fEndBeat = 99999 );
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void Skippy( NoteData &in, float fStartBeat = 0, float fEndBeat = 99999 );
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void InsertIntelligentTaps( NoteData &in, float fWindowSizeBeats, float fInsertOffsetBeats, float fWindowStrideBeats, bool bSkippy, float fStartBeat = 0, float fEndBeat = 99999 );
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void Mines( NoteData &in, float fStartBeat = 0, float fEndBeat = 99999 );
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void AddMines( NoteData &in, float fStartBeat = 0, float fEndBeat = 99999 );
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void Echo( NoteData &in, float fStartBeat = 0, float fEndBeat = 99999 );
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void Planted( NoteData &in, float fStartBeat = 0, float fEndBeat = 99999 );
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void Stomp( NoteData &in, float fStartBeat = 0, float fEndBeat = 99999 );
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void Twister( NoteData &in, float fStartBeat = 0, float fEndBeat = 99999 );
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void ConvertTapsToHolds( NoteData &in, int iSimultaneousHolds, float fStartBeat = 0, float fEndBeat = 99999 );
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void SuperShuffleTaps( NoteData &in );
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// change all TAP_ADDITIONs to TAP_TAPs
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