add front face culling

This commit is contained in:
Chris Danford
2004-02-04 11:05:33 +00:00
parent 9502f1c262
commit 3ca8601390
12 changed files with 58 additions and 20 deletions
+2 -2
View File
@@ -173,7 +173,7 @@ ScreenSelectMusic::ScreenSelectMusic( CString sClassName ) : Screen( sClassName
m_sprCDTitleFront.SetName( "CDTitle" );
m_sprCDTitleFront.Load( THEME->GetPathToG("ScreenSelectMusic fallback cdtitle") );
m_sprCDTitleFront.SetUseBackfaceCull(true);
m_sprCDTitleFront.SetCullMode( CULL_BACK );
m_sprCDTitleFront.SetDiffuse( RageColor(1,1,1,1) );
m_sprCDTitleFront.SetEffectSpin( RageVector3(0, 360/CDTITLE_SPIN_SECONDS, 0) );
SET_XY( m_sprCDTitleFront );
@@ -182,7 +182,7 @@ ScreenSelectMusic::ScreenSelectMusic( CString sClassName ) : Screen( sClassName
m_sprCDTitleBack.SetName( "CDTitle" );
m_sprCDTitleBack.Load( THEME->GetPathToG("ScreenSelectMusic fallback cdtitle") );
FlipSpriteHorizontally(m_sprCDTitleBack);
m_sprCDTitleBack.SetUseBackfaceCull(true);
m_sprCDTitleBack.SetCullMode( CULL_BACK );
m_sprCDTitleBack.SetDiffuse( RageColor(0.2f,0.2f,0.2f,1) );
m_sprCDTitleBack.SetRotationY( 180 );
m_sprCDTitleBack.SetEffectSpin( RageVector3(0, 360/CDTITLE_SPIN_SECONDS, 0) );