Re-enable default shadow for BitmapText
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@@ -74,10 +74,7 @@ BitmapText::BitmapText()
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m_iWidestLineWidth = 0;
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// Shadow should be off by default. It requires us to draw 2x as many verticies,
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// and is better left baked into the font texture.
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// m_bShadow = true;
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m_bShadow = true;
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m_bRainbow = false;
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}
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