fix voltage result
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@@ -1663,6 +1663,9 @@ void ScreenGameplay::HandleScreenMessage( const ScreenMessage SM )
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// received while STATE_DANCING
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// received while STATE_DANCING
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case SM_NotesEnded:
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case SM_NotesEnded:
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{
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{
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/* Need to Finish before calling GetActualRadarValue, for GetMaxCombo. */
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GAMESTATE->m_CurStageStats.Finish();
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// save any statistics
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// save any statistics
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int p;
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int p;
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for( p=0; p<NUM_PLAYERS; p++ )
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for( p=0; p<NUM_PLAYERS; p++ )
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