From 3c527ca1bd394f1fa35875c7c1b0b0fb00a3f7ac Mon Sep 17 00:00:00 2001 From: AJ Kelly Date: Sat, 21 Aug 2010 23:52:32 -0500 Subject: [PATCH] only show extra stage stuff if earned --- .../BGAnimations/ScreenEvaluation decorations/default.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Themes/default/BGAnimations/ScreenEvaluation decorations/default.lua b/Themes/default/BGAnimations/ScreenEvaluation decorations/default.lua index a6e1b51208..ab7e0fe387 100644 --- a/Themes/default/BGAnimations/ScreenEvaluation decorations/default.lua +++ b/Themes/default/BGAnimations/ScreenEvaluation decorations/default.lua @@ -158,7 +158,7 @@ t[#t+1] = StandardDecorationFromFileOptional("LifeDifficulty","LifeDifficulty"); t[#t+1] = StandardDecorationFromFileOptional("TimingDifficulty","TimingDifficulty"); t[#t+1] = StandardDecorationFromFileOptional("GameType","GameType"); t[#t+1] = Def.ActorFrame { - Condition=GAMESTATE:IsExtraStage() and not GAMESTATE:IsExtraStage2(); + Condition=GAMESTATE:HasEarnedExtraStage() and GAMESTATE:IsExtraStage() and not GAMESTATE:IsExtraStage2(); InitCommand=cmd(draworder,105); LoadActor( THEME:GetPathS("ScreenEvaluation","try Extra1" ) ) .. { Condition=THEME:GetMetric( Var "LoadingScreen","Summary" ) == false; @@ -171,7 +171,7 @@ t[#t+1] = Def.ActorFrame { }; }; t[#t+1] = Def.ActorFrame { - Condition=not GAMESTATE:IsExtraStage() and GAMESTATE:IsExtraStage2(); + Condition=GAMESTATE:HasEarnedExtraStage() and not GAMESTATE:IsExtraStage() and GAMESTATE:IsExtraStage2(); InitCommand=cmd(draworder,105); LoadActor( THEME:GetPathS("ScreenEvaluation","try Extra2" ) ) .. { Condition=THEME:GetMetric( Var "LoadingScreen","Summary" ) == false;