fix freeze duration rendering
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@@ -500,7 +500,7 @@ void NoteField::DrawPrimitives()
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{
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{
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if(aStopSegments[i].m_iStartRow >= iFirstIndexToDraw &&
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if(aStopSegments[i].m_iStartRow >= iFirstIndexToDraw &&
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aStopSegments[i].m_iStartRow <= iLastIndexToDraw)
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aStopSegments[i].m_iStartRow <= iLastIndexToDraw)
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DrawFreezeText( NoteRowToBeat(aStopSegments[i].m_iStartRow), NoteRowToBeat(aStopSegments[i].m_iStartRow) );
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DrawFreezeText( NoteRowToBeat(aStopSegments[i].m_iStartRow), aStopSegments[i].m_fStopSeconds );
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}
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}
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//
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//
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