add Strum. This needs cleanup

This commit is contained in:
Chris Danford
2006-10-27 18:09:39 +00:00
parent 0b5f456a42
commit 3c3359c163
3 changed files with 135 additions and 43 deletions
+2 -1
View File
@@ -2216,7 +2216,8 @@ void ScreenGameplay::Input( const InputEventPlus &input )
GameButtonType gbt = INPUTMAPPER->GetInputScheme()->m_GameButtonInfo[input.GameI.button].m_gbt;
switch( gbt )
{
DEFAULT_FAIL( gbt );
case GameButtonType_INVALID:
break;
case GameButtonType_Step:
pi.m_pPlayer->Step( iCol, -1, input.DeviceI.ts, false, bRelease );
break;