fix edit elements drawing way off screen in boomerang causing artifacts on some hardware
This commit is contained in:
@@ -44,6 +44,8 @@ public:
|
|||||||
protected:
|
protected:
|
||||||
void CacheAllUsedNoteSkins();
|
void CacheAllUsedNoteSkins();
|
||||||
|
|
||||||
|
bool IsOnScreen( float fBeat, int iFirstPixelToDraw, int iLastPixelToDraw );
|
||||||
|
|
||||||
void DrawBeatBar( const float fBeat );
|
void DrawBeatBar( const float fBeat );
|
||||||
void DrawMarkerBar( int fBeat );
|
void DrawMarkerBar( int fBeat );
|
||||||
void DrawAreaHighlight( int iStartBeat, int iEndBeat );
|
void DrawAreaHighlight( int iStartBeat, int iEndBeat );
|
||||||
|
|||||||
Reference in New Issue
Block a user