From 3bff96cec1007f84c71b6664118773539ba4b95f Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Sat, 7 Oct 2006 07:54:53 +0000 Subject: [PATCH] ditch RageSoundReader_Resample_Fast. It's not (practically) much faster than Good, and the sound quality is worthless. --- stepmania/src/RageSoundReader_Resample.cpp | 24 +--------------------- 1 file changed, 1 insertion(+), 23 deletions(-) diff --git a/stepmania/src/RageSoundReader_Resample.cpp b/stepmania/src/RageSoundReader_Resample.cpp index c2f9673a2e..8fb634b370 100644 --- a/stepmania/src/RageSoundReader_Resample.cpp +++ b/stepmania/src/RageSoundReader_Resample.cpp @@ -1,32 +1,10 @@ #include "global.h" #include "RageSoundReader_Resample.h" -#include "RageSoundReader_Resample_Fast.h" #include "RageSoundReader_Resample_Good.h" -#include "Preference.h" - -static Preference - g_SoundResampleQuality( "SoundResampleQuality", RageSoundReader_Resample::RESAMP_NORMAL ); RageSoundReader_Resample *RageSoundReader_Resample::MakeResampler( ResampleQuality q ) { - if( q == RESAMP_INVALID ) - q = g_SoundResampleQuality; - - switch( q ) - { - case RESAMP_FAST: - return new RageSoundReader_Resample_Fast; - case RESAMP_NORMAL: - case RESAMP_HIGHQUALITY: - { - RageSoundReader_Resample_Good *ret = new RageSoundReader_Resample_Good; - ret->SetHighQuality( q == RESAMP_HIGHQUALITY ); - return ret; - } - default: - ASSERT(0); - return NULL; - } + return new RageSoundReader_Resample_Good; } /*