don't throw away Song scores for Songs/Steps that aren't currently loaded on the machine

This commit is contained in:
Chris Danford
2004-04-18 18:42:42 +00:00
parent 0a40998859
commit 3bc5943a9e
17 changed files with 344 additions and 232 deletions
+2 -2
View File
@@ -1262,7 +1262,7 @@ void GameState::GetRankingFeats( PlayerNumber pn, vector<RankingFeat> &asFeatsOu
// Find Machine Records
{
HighScoreList &hsl = PROFILEMAN->GetMachineProfile()->GetStepsHighScoreList(pSteps);
HighScoreList &hsl = PROFILEMAN->GetMachineProfile()->GetStepsHighScoreList(pSong,pSteps);
for( j=0; j<hsl.vHighScores.size(); j++ )
{
HighScore &hs = hsl.vHighScores[j];
@@ -1290,7 +1290,7 @@ void GameState::GetRankingFeats( PlayerNumber pn, vector<RankingFeat> &asFeatsOu
// Find Personal Records
if( pProf )
{
HighScoreList &hsl = pProf->GetStepsHighScoreList(pSteps);
HighScoreList &hsl = pProf->GetStepsHighScoreList(pSong,pSteps);
for( j=0; j<hsl.vHighScores.size(); j++ )
{
HighScore &hs = hsl.vHighScores[j];