cleanup includes
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@@ -3,6 +3,8 @@
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#include "PrefsManager.h"
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#include "PrefsManager.h"
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#include "LuaManager.h"
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#include "LuaManager.h"
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#include "LuaFunctions.h"
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#include "LuaFunctions.h"
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#include "ThemeManager.h"
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#include "ThemeMetric.h"
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static ThemeMetric<float> THEME_SCREEN_WIDTH("Common","ScreenWidth");
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static ThemeMetric<float> THEME_SCREEN_WIDTH("Common","ScreenWidth");
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static ThemeMetric<float> THEME_SCREEN_HEIGHT("Common","ScreenHeight");
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static ThemeMetric<float> THEME_SCREEN_HEIGHT("Common","ScreenHeight");
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@@ -3,9 +3,6 @@
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#ifndef SCREEN_DIMENSIONS_H
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#ifndef SCREEN_DIMENSIONS_H
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#define SCREEN_DIMENSIONS_H
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#define SCREEN_DIMENSIONS_H
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#include "ThemeManager.h"
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#include "ThemeMetric.h"
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namespace ScreenDimensions
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namespace ScreenDimensions
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{
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{
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float GetScreenAspectRatio();
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float GetScreenAspectRatio();
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