fix saving and copying of tap attack notes
This commit is contained in:
@@ -92,7 +92,18 @@ void NoteData::CopyRange( const NoteData* pFrom, int iFromIndexBegin, int iFromI
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while( f<=iFromIndexEnd )
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{
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for( int c=0; c<m_iNumTracks; c++ )
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To.SetTapNote(c, t, From.GetTapNote(c, f));
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{
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TapNote tn = From.GetTapNote(c, f);
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if( IsTapAttack(tn) )
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{
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Attack attack = From.GetAttackAt(c,f);
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To.SetTapAttackNote( c, t, attack );
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}
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else
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{
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To.SetTapNote(c, t, tn);
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}
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}
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f++;
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t++;
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}
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@@ -113,6 +124,7 @@ void NoteData::CopyAll( const NoteData* pFrom )
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for( int c=0; c<m_iNumTracks; c++ )
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m_TapNotes[c] = pFrom->m_TapNotes[c];
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m_HoldNotes = pFrom->m_HoldNotes;
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m_AttackMap = pFrom->m_AttackMap;
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}
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void NoteData::AddHoldNote( HoldNote add )
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@@ -174,7 +186,7 @@ void NoteData::RemoveHoldNote( int iHoldIndex )
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m_HoldNotes.erase(m_HoldNotes.begin()+iHoldIndex, m_HoldNotes.begin()+iHoldIndex+1);
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}
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void NoteData::AddAttackNote( int track, int row, Attack attack )
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void NoteData::SetTapAttackNote( int track, int row, Attack attack )
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{
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PruneUnusedAttacksFromMap();
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@@ -35,6 +35,7 @@ class NoteData
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void LoadOverlapped( const NoteData* pOriginal, int iNewNumTracks );
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public:
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/* Set up to hold the data in From; same number of tracks, same
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* divisor. Doesn't allocate or copy anything. */
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void Config( const NoteData &From );
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@@ -46,6 +47,10 @@ public:
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int GetNumTracks() const;
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void SetNumTracks( int iNewNumTracks );
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// TODO: Think of better accessors
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const map<TapNote,Attack>& GetAttackMap() const { return m_AttackMap; }
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map<TapNote,Attack>& GetAttackMap() { return m_AttackMap; }
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/* Return the note at the given track and row. Row may be out of
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* range; pretend the song goes on with TAP_EMPTYs indefinitely. */
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inline TapNote GetTapNote(unsigned track, int row) const
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@@ -144,7 +149,7 @@ public:
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HoldNote &GetHoldNote( int index ) { return m_HoldNotes[index]; }
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const HoldNote &GetHoldNote( int index ) const { return m_HoldNotes[index]; }
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void AddAttackNote( int track, int row, Attack attack );
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void SetTapAttackNote( int track, int row, Attack attack );
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void PruneUnusedAttacksFromMap(); // slow
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const Attack& GetAttackAt( int track, int row );
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// remove Attacks with SetTapNote(TAP_EMPTY)
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+184
-98
@@ -52,132 +52,218 @@ NoteType NoteDataUtil::GetSmallestNoteTypeForMeasure( const NoteData &n, int iMe
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return nt;
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}
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void NoteDataUtil::LoadFromSMNoteDataString( NoteData &out, CString sSMNoteData )
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void NoteDataUtil::LoadFromSMNoteDataString( NoteData &out, CString sSMNoteData, CString sSMAttackData )
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{
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/* Clear notes, but keep the same number of tracks. */
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int iNumTracks = out.GetNumTracks();
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out.Init();
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out.SetNumTracks( iNumTracks );
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// strip comments out of sSMNoteData
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while( sSMNoteData.Find("//") != -1 )
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{
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int iIndexCommentStart = sSMNoteData.Find("//");
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int iIndexCommentEnd = sSMNoteData.Find("\n", iIndexCommentStart);
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if( iIndexCommentEnd == -1 ) // comment doesn't have an end?
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sSMNoteData.erase( iIndexCommentStart, 2 );
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else
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sSMNoteData.erase( iIndexCommentStart, iIndexCommentEnd-iIndexCommentStart );
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}
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//
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// Load note data
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//
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CStringArray asMeasures;
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split( sSMNoteData, ",", asMeasures, true ); // ignore empty is important
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for( unsigned m=0; m<asMeasures.size(); m++ ) // foreach measure
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{
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CString &sMeasureString = asMeasures[m];
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TrimLeft(sMeasureString);
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TrimRight(sMeasureString);
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/* Clear notes, but keep the same number of tracks. */
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int iNumTracks = out.GetNumTracks();
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out.Init();
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out.SetNumTracks( iNumTracks );
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CStringArray asMeasureLines;
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split( sMeasureString, "\n", asMeasureLines, true ); // ignore empty is important
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//ASSERT( asMeasureLines.size() == 4 ||
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// asMeasureLines.size() == 8 ||
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// asMeasureLines.size() == 12 ||
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// asMeasureLines.size() == 16 );
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for( unsigned l=0; l<asMeasureLines.size(); l++ )
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// strip comments out of sSMNoteData
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while( sSMNoteData.Find("//") != -1 )
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{
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CString &sMeasureLine = asMeasureLines[l];
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TrimLeft(sMeasureLine);
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TrimRight(sMeasureLine);
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int iIndexCommentStart = sSMNoteData.Find("//");
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int iIndexCommentEnd = sSMNoteData.Find("\n", iIndexCommentStart);
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if( iIndexCommentEnd == -1 ) // comment doesn't have an end?
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sSMNoteData.erase( iIndexCommentStart, 2 );
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else
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sSMNoteData.erase( iIndexCommentStart, iIndexCommentEnd-iIndexCommentStart );
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}
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const float fPercentIntoMeasure = l/(float)asMeasureLines.size();
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const float fBeat = (m + fPercentIntoMeasure) * BEATS_PER_MEASURE;
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const int iIndex = BeatToNoteRow( fBeat );
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CStringArray asMeasures;
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split( sSMNoteData, ",", asMeasures, true ); // ignore empty is important
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for( unsigned m=0; m<asMeasures.size(); m++ ) // foreach measure
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{
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CString &sMeasureString = asMeasures[m];
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TrimLeft(sMeasureString);
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TrimRight(sMeasureString);
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// if( m_iNumTracks != sMeasureLine.GetLength() )
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// RageException::Throw( "Actual number of note columns (%d) is different from the StepsType (%d).", m_iNumTracks, sMeasureLine.GetLength() );
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CStringArray asMeasureLines;
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split( sMeasureString, "\n", asMeasureLines, true ); // ignore empty is important
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for( int c=0; c<min(sMeasureLine.GetLength(),out.GetNumTracks()); c++ )
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//ASSERT( asMeasureLines.size() == 4 ||
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// asMeasureLines.size() == 8 ||
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// asMeasureLines.size() == 12 ||
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// asMeasureLines.size() == 16 );
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for( unsigned l=0; l<asMeasureLines.size(); l++ )
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{
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TapNote t;
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switch(sMeasureLine[c])
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CString &sMeasureLine = asMeasureLines[l];
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TrimLeft(sMeasureLine);
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TrimRight(sMeasureLine);
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const float fPercentIntoMeasure = l/(float)asMeasureLines.size();
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const float fBeat = (m + fPercentIntoMeasure) * BEATS_PER_MEASURE;
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const int iIndex = BeatToNoteRow( fBeat );
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// if( m_iNumTracks != sMeasureLine.GetLength() )
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// RageException::Throw( "Actual number of note columns (%d) is different from the StepsType (%d).", m_iNumTracks, sMeasureLine.GetLength() );
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for( int c=0; c<min(sMeasureLine.GetLength(),out.GetNumTracks()); c++ )
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{
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case '0': t = TAP_EMPTY; break;
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case '1': t = TAP_TAP; break;
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case '2': t = TAP_HOLD_HEAD; break;
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case '3': t = TAP_HOLD_TAIL; break;
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// case 'm':
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// Don't be loose with the definition. Use only 'M' since
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// that's what we've been writing to disk. -Chris
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case 'M': t = TAP_MINE; break;
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default:
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/* Invalid data. We don't want to assert, since there might
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* simply be invalid data in an .SM, and we don't want to die
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* due to invalid data. We should probably check for this when
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* we load SM data for the first time ... */
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// ASSERT(0);
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t = TAP_EMPTY; break;
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TapNote t;
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switch(sMeasureLine[c])
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{
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case '0': t = TAP_EMPTY; break;
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case '1': t = TAP_TAP; break;
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case '2': t = TAP_HOLD_HEAD; break;
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case '3': t = TAP_HOLD_TAIL; break;
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// case 'm':
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// Don't be loose with the definition. Use only 'M' since
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// that's what we've been writing to disk. -Chris
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case 'M': t = TAP_MINE; break;
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default:
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if( sMeasureLine[c] >= 'a' && sMeasureLine[c] <= 'z' )
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{
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t = sMeasureLine[c];
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}
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else
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{
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/* Invalid data. We don't want to assert, since there might
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* simply be invalid data in an .SM, and we don't want to die
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* due to invalid data. We should probably check for this when
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* we load SM data for the first time ... */
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// ASSERT(0);
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t = TAP_EMPTY;
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}
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break;
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}
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out.SetTapNote(c, iIndex, t);
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}
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out.SetTapNote(c, iIndex, t);
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}
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}
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out.Convert2sAnd3sToHoldNotes();
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}
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{
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//
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// Load attack data
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//
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CStringArray asLines;
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split( sSMAttackData, ",", asLines, true );
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for( int i=0; i<asLines.size(); i++ )
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{
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CString& sLine = asLines[i];
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TrimLeft( sLine );
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TrimRight( sLine );
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if( sLine.empty() )
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continue; // skip
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CStringArray asBits;
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split( sLine, "=", asBits, true );
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if( asBits.size() < 3 )
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continue;
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if( asBits[0].empty() )
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continue;
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TapNote tn = asBits[0][0];
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Attack attack;
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attack.level = ATTACK_LEVEL_1;
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attack.sModifier = asBits[1];
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attack.sModifier.Replace( '.', ',' ); // we couldn't use comma here because the map item separator is a comma
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attack.fSecsRemaining = atof( asBits[2] );
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out.GetAttackMap()[tn] = attack;
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}
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}
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out.Convert2sAnd3sToHoldNotes();
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}
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void NoteDataUtil::GetSMNoteDataString( const NoteData &in_, CString &out )
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void NoteDataUtil::GetSMNoteDataString( const NoteData &in_, CString ¬es_out, CString &attacks_out )
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{
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NoteData in;
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in.To2sAnd3s( in_ );
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float fLastBeat = in.GetLastBeat();
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int iLastMeasure = int( fLastBeat/BEATS_PER_MEASURE );
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CString &sRet = out;
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sRet = "\n"; /* data begins on a new line when written to disk */
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sRet.reserve( 1024*32 );
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for( int m=0; m<=iLastMeasure; m++ ) // foreach measure
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{
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NoteType nt = GetSmallestNoteTypeForMeasure( in, m );
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int iRowSpacing;
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if( nt == NOTE_TYPE_INVALID )
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iRowSpacing = 1;
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else
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iRowSpacing = int(roundf( NoteTypeToBeat(nt) * ROWS_PER_BEAT ));
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//
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// Get note data
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//
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NoteData in;
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in.To2sAnd3s( in_ );
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sRet += ssprintf(" // measure %d\n", m+1);
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float fLastBeat = in.GetLastBeat();
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int iLastMeasure = int( fLastBeat/BEATS_PER_MEASURE );
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const int iMeasureStartRow = m * ROWS_PER_MEASURE;
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const int iMeasureLastRow = (m+1) * ROWS_PER_MEASURE - 1;
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CString &sRet = notes_out;
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for( int r=iMeasureStartRow; r<=iMeasureLastRow; r+=iRowSpacing )
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sRet = "\n"; /* data begins on a new line when written to disk */
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sRet.reserve( 1024*32 );
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for( int m=0; m<=iLastMeasure; m++ ) // foreach measure
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{
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for( int t=0; t<in.GetNumTracks(); t++ )
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NoteType nt = GetSmallestNoteTypeForMeasure( in, m );
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int iRowSpacing;
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if( nt == NOTE_TYPE_INVALID )
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iRowSpacing = 1;
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else
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iRowSpacing = int(roundf( NoteTypeToBeat(nt) * ROWS_PER_BEAT ));
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sRet += ssprintf(" // measure %d\n", m+1);
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const int iMeasureStartRow = m * ROWS_PER_MEASURE;
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const int iMeasureLastRow = (m+1) * ROWS_PER_MEASURE - 1;
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for( int r=iMeasureStartRow; r<=iMeasureLastRow; r+=iRowSpacing )
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{
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TapNote tn = in.GetTapNote(t, r);
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char c;
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switch( tn )
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for( int t=0; t<in.GetNumTracks(); t++ )
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{
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case TAP_EMPTY: c = '0'; break;
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case TAP_TAP: c = '1'; break;
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case TAP_HOLD_HEAD: c = '2'; break;
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case TAP_HOLD_TAIL: c = '3'; break;
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case TAP_MINE: c = 'M'; break;
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default: ASSERT(0); c = '0'; break;
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TapNote tn = in.GetTapNote(t, r);
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char c;
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switch( tn )
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{
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case TAP_EMPTY: c = '0'; break;
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case TAP_TAP: c = '1'; break;
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case TAP_HOLD_HEAD: c = '2'; break;
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case TAP_HOLD_TAIL: c = '3'; break;
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case TAP_MINE: c = 'M'; break;
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default:
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if( IsTapAttack(tn) )
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{
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c = tn;
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}
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else
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{
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ASSERT(0);
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c = '0';
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}
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break;
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}
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sRet.append(1, c);
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}
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sRet.append(1, c);
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sRet.append(1, '\n');
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}
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sRet.append(1, '\n');
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sRet.append(1, ',');
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}
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}
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{
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//
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// Get attack data
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//
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CStringArray asLines;
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for( map<TapNote,Attack>::const_iterator iter = in_.GetAttackMap().begin();
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iter != in_.GetAttackMap().end();
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iter++ )
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{
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TapNote tn = iter->first;
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Attack attack = iter->second;
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attack.sModifier.Replace( ',', '.' ); // comma is the map item separator
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asLines.push_back( ssprintf("%c=%s=%f,\n", tn, attack.sModifier.c_str(), attack.fSecsRemaining) );
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}
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sRet.append(1, ',');
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attacks_out = join( ",", asLines );
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}
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}
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@@ -27,8 +27,8 @@ struct PlayerOptions;
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namespace NoteDataUtil
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{
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NoteType GetSmallestNoteTypeForMeasure( const NoteData &n, int iMeasureIndex );
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void LoadFromSMNoteDataString( NoteData &out, CString sSMNoteData );
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void GetSMNoteDataString( const NoteData &in, CString &out );
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void LoadFromSMNoteDataString( NoteData &out, CString sSMNoteData, CString sSMAttackData );
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void GetSMNoteDataString( const NoteData &in, CString ¬es_out, CString &attacks_out );
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float GetStreamRadarValue( const NoteData &in, float fSongSeconds );
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float GetVoltageRadarValue( const NoteData &in, float fSongSeconds );
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@@ -14,6 +14,7 @@ void SMLoader::LoadFromSMTokens(
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CString sMeter,
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CString sRadarValues,
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CString sNoteData,
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CString sAttackData,
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Steps &out
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)
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{
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@@ -47,7 +48,7 @@ void SMLoader::LoadFromSMTokens(
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for( int r=0; r<NUM_RADAR_CATEGORIES; r++ )
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out.SetRadarValue(r, (float)atof(saValues[r]));
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out.SetSMNoteData(sNoteData);
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out.SetSMNoteData(sNoteData, sAttackData);
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out.TidyUpData();
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}
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@@ -277,14 +278,14 @@ bool SMLoader::LoadFromSMFile( CString sPath, Song &out )
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ASSERT( pNewNotes );
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out.m_apNotes.push_back( pNewNotes );
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if( iNumParams != 7 )
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if( iNumParams < 7 )
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{
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LOG->Trace( "The song file '%s' is has %d fields in a #NOTES tag, but should have %d.", sPath.c_str(), iNumParams, 7 );
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LOG->Trace( "The song file '%s' is has %d fields in a #NOTES tag, but should have at least %d.", sPath.c_str(), iNumParams, 7 );
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continue;
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}
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LoadFromSMTokens(
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sParams[1], sParams[2], sParams[3], sParams[4], sParams[5], sParams[6],
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sParams[1], sParams[2], sParams[3], sParams[4], sParams[5], sParams[6], (iNumParams>=8)?sParams[7]:"",
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*pNewNotes);
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}
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else
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@@ -13,6 +13,7 @@ class SMLoader: public NotesLoader {
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CString sMeter,
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CString sRadarValues,
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CString sNoteData,
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CString sAttackData,
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Steps &out);
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bool FromCache;
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@@ -109,7 +109,16 @@ void NotesWriterSM::WriteSMNotesTag( const Steps &in, FILE* fp )
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* newline and they'll accumulate. */
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fprintf( fp, " %s:", join(",",asRadarValues).c_str() );
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|
||||
fprintf( fp, "%s;\n", in.GetSMNoteData().c_str() );
|
||||
CString sNoteData;
|
||||
CString sAttackData;
|
||||
in.GetSMNoteData( sNoteData, sAttackData );
|
||||
|
||||
fprintf( fp, "%s", sNoteData.c_str() );
|
||||
|
||||
if( sAttackData.empty() )
|
||||
fprintf( fp, ";\n" );
|
||||
else
|
||||
fprintf( fp, ":\n%s;\n", sAttackData.c_str() );
|
||||
}
|
||||
|
||||
bool NotesWriterSM::Write(CString sPath, const Song &out, bool bSavingCache)
|
||||
|
||||
@@ -1282,7 +1282,7 @@ void ScreenEdit::HandleScreenMessage( const ScreenMessage SM )
|
||||
attack.fSecsRemaining = g_fLastInsertAttackDurationSeconds;
|
||||
attack.sModifier = sMods;
|
||||
|
||||
m_NoteFieldEdit.AddAttackNote( g_iLastInsertAttackTrack, iSongIndex, attack );
|
||||
m_NoteFieldEdit.SetTapAttackNote( g_iLastInsertAttackTrack, iSongIndex, attack );
|
||||
GAMESTATE->RestoreSelectedOptions(); // restore the edit and playback options
|
||||
}
|
||||
break;
|
||||
|
||||
@@ -550,7 +550,11 @@ static void DeleteDuplicateSteps( Song *song, vector<Steps*> &vSteps )
|
||||
if( s1->GetMeter() != s2->GetMeter() )
|
||||
continue;
|
||||
/* Compare, ignoring whitespace. */
|
||||
if( RemoveInitialWhitespace(s1->GetSMNoteData()) != RemoveInitialWhitespace(s2->GetSMNoteData()) )
|
||||
CString sSMNoteData1, sSMAttackData1;
|
||||
s1->GetSMNoteData( sSMNoteData1, sSMAttackData1 );
|
||||
CString sSMNoteData2, sSMAttackData2;
|
||||
s2->GetSMNoteData( sSMNoteData2, sSMAttackData2 );
|
||||
if( RemoveInitialWhitespace(sSMNoteData1) != RemoveInitialWhitespace(sSMNoteData2) )
|
||||
continue;
|
||||
|
||||
LOG->Trace("Removed %p duplicate steps in song \"%s\" with description \"%s\" and meter \"%i\"",
|
||||
|
||||
+19
-11
@@ -79,27 +79,35 @@ void Steps::GetNoteData( NoteData* pNoteDataOut ) const
|
||||
}
|
||||
}
|
||||
|
||||
void Steps::SetSMNoteData( const CString &out )
|
||||
void Steps::SetSMNoteData( const CString ¬es_comp_, const CString &attacks_comp_ )
|
||||
{
|
||||
delete notes;
|
||||
notes = NULL;
|
||||
|
||||
if(!notes_comp)
|
||||
notes_comp = new CString;
|
||||
notes_comp = new CompressedNoteData;
|
||||
|
||||
*notes_comp = out;
|
||||
notes_comp->notes = notes_comp_;
|
||||
notes_comp->attacks = attacks_comp_;
|
||||
}
|
||||
|
||||
CString Steps::GetSMNoteData() const
|
||||
void Steps::GetSMNoteData( CString ¬es_comp_out, CString &attacks_comp_out ) const
|
||||
{
|
||||
if(!notes_comp)
|
||||
{
|
||||
if(!notes) return ""; /* no data is no data */
|
||||
notes_comp = new CString;
|
||||
NoteDataUtil::GetSMNoteDataString( *notes, *notes_comp );
|
||||
if(!notes)
|
||||
{
|
||||
/* no data is no data */
|
||||
notes_comp_out = attacks_comp_out = "";
|
||||
return;
|
||||
}
|
||||
|
||||
notes_comp = new CompressedNoteData;
|
||||
NoteDataUtil::GetSMNoteDataString( *notes, notes_comp->notes, notes_comp->attacks );
|
||||
}
|
||||
|
||||
return *notes_comp;
|
||||
notes_comp_out = notes_comp->notes;
|
||||
attacks_comp_out = notes_comp->attacks;
|
||||
}
|
||||
|
||||
void Steps::TidyUpData()
|
||||
@@ -177,7 +185,7 @@ void Steps::Decompress() const
|
||||
notes = new NoteData;
|
||||
notes->SetNumTracks( GameManager::NotesTypeToNumTracks(m_StepsType) );
|
||||
|
||||
NoteDataUtil::LoadFromSMNoteDataString(*notes, *notes_comp);
|
||||
NoteDataUtil::LoadFromSMNoteDataString(*notes, notes_comp->notes, notes_comp->attacks );
|
||||
}
|
||||
}
|
||||
|
||||
@@ -186,8 +194,8 @@ void Steps::Compress() const
|
||||
if(!notes_comp)
|
||||
{
|
||||
if(!notes) return; /* no data is no data */
|
||||
notes_comp = new CString;
|
||||
NoteDataUtil::GetSMNoteDataString( *notes, *notes_comp );
|
||||
notes_comp = new CompressedNoteData;
|
||||
NoteDataUtil::GetSMNoteDataString( *notes, notes_comp->notes, notes_comp->attacks );
|
||||
}
|
||||
|
||||
delete notes;
|
||||
|
||||
+10
-6
@@ -45,12 +45,12 @@ public:
|
||||
bool IsAutogen() const; // Was created by autogen?
|
||||
|
||||
|
||||
StepsType m_StepsType;
|
||||
StepsType m_StepsType;
|
||||
|
||||
void GetNoteData( NoteData* pNoteDataOut ) const;
|
||||
void SetNoteData( const NoteData* pNewNoteData );
|
||||
void SetSMNoteData( const CString &out );
|
||||
CString GetSMNoteData() const;
|
||||
void GetNoteData( NoteData* pNoteDataOut ) const;
|
||||
void SetNoteData( const NoteData* pNewNoteData );
|
||||
void SetSMNoteData( const CString ¬es_comp, const CString &attacks_comp );
|
||||
void GetSMNoteData( CString ¬es_comp_out, CString &attacks_comp_out ) const;
|
||||
|
||||
|
||||
struct MemCardData
|
||||
@@ -115,7 +115,11 @@ protected:
|
||||
* Call Compress() to force us to only have notes_comp; otherwise, creation of
|
||||
* these is transparent. */
|
||||
mutable NoteData *notes;
|
||||
mutable CString *notes_comp;
|
||||
struct CompressedNoteData
|
||||
{
|
||||
CString notes, attacks;
|
||||
};
|
||||
mutable CompressedNoteData *notes_comp;
|
||||
|
||||
const Steps *Real() const;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user