Remove useless Linux_tty input driver from the build as per Sean's suggestion; he's right, there's no point in having it if it requires SDL.
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@@ -193,11 +193,6 @@ endif
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if LINUX
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if LINUX
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MemoryCard += arch/MemoryCard/MemoryCardDriverThreaded_Linux.cpp arch/MemoryCard/MemoryCardDriverThreaded_Linux.h
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MemoryCard += arch/MemoryCard/MemoryCardDriverThreaded_Linux.cpp arch/MemoryCard/MemoryCardDriverThreaded_Linux.h
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InputHandler += arch/InputHandler/InputHandler_Linux_Joystick.h arch/InputHandler/InputHandler_Linux_Joystick.cpp
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InputHandler += arch/InputHandler/InputHandler_Linux_Joystick.h arch/InputHandler/InputHandler_Linux_Joystick.cpp
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# XXX: WTF? InputHandler_Linux_tty depends on SDL!
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if HAVE_SDL
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InputHandler += arch/InputHandler/InputHandler_Linux_tty.h arch/InputHandler/InputHandler_Linux_tty.cpp
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endif
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endif
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endif
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Arch = $(LoadingWindow) $(Sound) $(ArchHooks) $(InputHandler) $(MovieTexture) \
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Arch = $(LoadingWindow) $(Sound) $(ArchHooks) $(InputHandler) $(MovieTexture) \
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@@ -10,10 +10,8 @@
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#ifdef HAVE_LINUXKERNEL
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#ifdef HAVE_LINUXKERNEL
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#include "InputHandler_Linux_Joystick.h"
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#include "InputHandler_Linux_Joystick.h"
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// XXX: WTF? InputHandler_Linux_tty depends on SDL!
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// XXX: Useless! Depends on SDL, which we'd use for input if it was available!
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#ifdef HAVE_SDL
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// #include "InputHandler_Linux_tty.h"
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#include "InputHandler_Linux_tty.h"
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#endif
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#endif
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#endif
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#include "InputHandler_MonkeyKeyboard.h"
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#include "InputHandler_MonkeyKeyboard.h"
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