diff --git a/Docs/Devdocs/SMO_protocol-aj.txt b/Docs/Devdocs/SMO_protocol-aj.txt index 4874f6db68..b84a4669ad 100644 --- a/Docs/Devdocs/SMO_protocol-aj.txt +++ b/Docs/Devdocs/SMO_protocol-aj.txt @@ -118,7 +118,7 @@ ________________________________________________________________________________ 0x05 (005) Game Status Update The payload changes between protocols, and it will likely have to change again -to acconut for some more StepIDs. +to account for some more StepIDs. Payload: [Size] [Description] @@ -155,7 +155,7 @@ Payload: 32767 would be DEAD on the note If the user is hitting late, the # will be higher. It if the user is exactly 0.25 seconds off, the number will be - different by 500. With this pattern 0.5 gives a difference of 1000. + different by 500. With this pattern 0.5 seconds gives a difference of 1000. Expected response: None ________________________________________________________________________________