From 3b1c7ea32b588ac9350bc45adadb622354145262 Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Tue, 25 Feb 2003 19:59:29 +0000 Subject: [PATCH] unneeded check (why do we need to check for >= 0?) --- stepmania/src/ScreenGameplay.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/stepmania/src/ScreenGameplay.cpp b/stepmania/src/ScreenGameplay.cpp index b82129036e..54c8cd2ba5 100644 --- a/stepmania/src/ScreenGameplay.cpp +++ b/stepmania/src/ScreenGameplay.cpp @@ -842,7 +842,7 @@ void ScreenGameplay::Update( float fDeltaTime ) // Why was this originally "BeatToNoteRowNotRounded"? It should be rounded. -Chris int iRowNow = BeatToNoteRow( GAMESTATE->m_fSongBeat ); - if( iRowNow >= 0 && iRowNow < MAX_TAP_NOTE_ROWS ) + if( iRowNow >= 0 ) { for( int r=m_iRowLastCrossed+1; r<=iRowNow; r++ ) // for each index we crossed since the last update {