From 3ad4d519ba63e7ff4e1115799b8e0263d30269e6 Mon Sep 17 00:00:00 2001 From: Chris Danford Date: Mon, 29 Aug 2005 15:27:18 +0000 Subject: [PATCH] default bob and bounce in y, not in z --- stepmania/src/Actor.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/stepmania/src/Actor.h b/stepmania/src/Actor.h index 0e9a827763..440ce59abe 100644 --- a/stepmania/src/Actor.h +++ b/stepmania/src/Actor.h @@ -305,10 +305,10 @@ public: RageVector3 vect = RageVector3(0,0,20) ); void SetEffectBounce( float fPeriod = 2.f, - RageVector3 vect = RageVector3(0,0,20) ); + RageVector3 vect = RageVector3(0,20,0) ); void SetEffectBob( float fPeriod = 2.f, - RageVector3 vect = RageVector3(0,0,20) ); + RageVector3 vect = RageVector3(0,20,0) ); void SetEffectPulse( float fPeriod = 2.f, float fMinZoom = 0.5f,