From 3ac6473787c1886da96b4f382cf5f97f1414c315 Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Wed, 26 Nov 2003 06:52:31 +0000 Subject: [PATCH] high score name color --- stepmania/src/PaneDisplay.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/stepmania/src/PaneDisplay.cpp b/stepmania/src/PaneDisplay.cpp index da023bb329..b1d74be03c 100644 --- a/stepmania/src/PaneDisplay.cpp +++ b/stepmania/src/PaneDisplay.cpp @@ -167,6 +167,7 @@ void PaneDisplay::SetContent( PaneContents c ) val = (float) GAMESTATE->m_pCurNotes[m_PlayerNumber]->GetNumTimesPlayed( PlayerMemCard(m_PlayerNumber) ); break; + case SONG_MACHINE_HIGH_NAME: /* set val for color */ case SONG_MACHINE_HIGH_SCORE: val = 100.0f * GAMESTATE->m_pCurNotes[m_PlayerNumber]->GetTopScore( MEMORY_CARD_MACHINE ).fPercentDP; break;