working on fixing up extra loads when entering play mode in the editor

This commit is contained in:
Glenn Maynard
2005-01-15 01:28:29 +00:00
parent 36445d1e1b
commit 3a9b2f7f4b
8 changed files with 70 additions and 46 deletions
+2 -2
View File
@@ -151,9 +151,8 @@ ScreenHowToPlay::ScreenHowToPlay( CString sName ) : ScreenAttract( sName )
GAMESTATE->m_pPlayerState[PLAYER_1]->m_PlayerController = PC_AUTOPLAY;
m_pPlayer = new Player;
m_pPlayer->Load(
m_pPlayer->Init(
GAMESTATE->m_pPlayerState[PLAYER_1],
m_NoteData,
NULL,
m_pLifeMeterBar,
NULL,
@@ -162,6 +161,7 @@ ScreenHowToPlay::ScreenHowToPlay( CString sName ) : ScreenAttract( sName )
NULL,
NULL,
NULL );
m_pPlayer->Load( m_NoteData );
m_pPlayer->SetName( "Player" );
this->AddChild( m_pPlayer );
SET_XY_AND_ON_COMMAND( m_pPlayer );