remove SoundPreloadAll
cleanup
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@@ -390,7 +390,6 @@ static void RefreshRate( int &sel, bool ToSel, const CStringArray &choices )
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}
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/* Sound options */
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MOVE( PreloadSounds, PREFSMAN->m_bSoundPreloadAll );
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MOVE( ResamplingQuality, PREFSMAN->m_iSoundResampleQuality );
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MOVE( AttractSoundFrequency,PREFSMAN->m_iAttractSoundFrequency );
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