fix ScreenEnding shows stats when not using a memory card
fix other bugs introduced when GetProfile was changed to return a valid pointer even with no profile loaded
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@@ -619,8 +619,7 @@ void GameState::ResetStageStatistics()
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FOREACH_PlayerNumber( p )
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{
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Profile* pProfile = PROFILEMAN->GetProfile(p);
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if( pProfile )
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STATSMAN->m_CurStageStats.m_player[p].iCurCombo = pProfile->m_iCurrentCombo;
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STATSMAN->m_CurStageStats.m_player[p].iCurCombo = pProfile->m_iCurrentCombo;
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}
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}
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else // GetStageIndex() > 0
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