add DifficultyMeter to ScreenGameplay, ScreenEval

add PlayerName to ScreenEval
This commit is contained in:
Chris Danford
2004-05-31 06:04:30 +00:00
parent ce61094cad
commit 3a5a46ab9f
6 changed files with 65 additions and 27 deletions
+1 -1
View File
@@ -732,7 +732,7 @@ int GameState::GetCourseSongIndex() const
CString GameState::GetPlayerDisplayName( PlayerNumber pn ) const
{
ASSERT( IsPlayerEnabled(pn) );
const CString defaultnames[NUM_PLAYERS] = { "PLAYER 1", "PLAYER 2" };
const CString defaultnames[NUM_PLAYERS] = { "Player 1", "Player 2" };
if( IsHumanPlayer(pn) )
{
if( !PROFILEMAN->GetPlayerName(pn).empty() )