ActorCommands -> ActorUtil::ParseActorCommands
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@@ -410,10 +410,10 @@ void ScreenEz2SelectMusic::MenuBack( const InputEventPlus &input )
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void ScreenEz2SelectMusic::TweenOffScreen()
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{
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apActorCommands cmds = ActorCommands( "linear,0.5;zoomy,0" );
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apActorCommands cmds = ActorUtil::ParseActorCommands( "linear,0.5;zoomy,0" );
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m_MusicBannerWheel.RunCommands( cmds );
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apActorCommands cmds2 = ActorCommands( "Linear,1;DiffuseAlpha,0" );
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apActorCommands cmds2 = ActorUtil::ParseActorCommands( "Linear,1;DiffuseAlpha,0" );
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m_PumpDifficultyCircle.RunCommands( cmds2 );
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m_Guide.RunCommands( cmds2 );
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m_PumpDifficultyRating.RunCommands( cmds2 );
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