ActorCommands -> ActorUtil::ParseActorCommands

This commit is contained in:
Glenn Maynard
2006-09-21 02:24:22 +00:00
parent 039e263fbc
commit 3a57dca6c4
12 changed files with 28 additions and 19 deletions
+1 -1
View File
@@ -261,7 +261,7 @@ void Actor::LoadFromNode( const RString& sDir, const XNode* pNode )
else if( sKeyName == "BaseZoomZ" ) SetBaseZoomZ( StringToFloat(sValue) );
else if( EndsWith(sKeyName,"Command") )
{
apActorCommands apac = ActorCommands( sValue );
apActorCommands apac = ActorUtil::ParseActorCommands( sValue );
RString sCmdName = sKeyName.Left( sKeyName.size()-7 );
AddCommand( sCmdName, apac );