more codedetector stuff
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@@ -277,12 +277,20 @@ function ComboUnderField()
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return GetUserPrefB("UserPrefComboUnderField")
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return GetUserPrefB("UserPrefComboUnderField")
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end
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end
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function TwoPartSelection()
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return GAMESTATE:GetCurrentGame():GetName() == "pump" and true or false
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end
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function TwoPartConfirmsOnly()
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return GAMESTATE:GetCurrentGame():GetName() == "pump" and true or false
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end
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local CodeDetectorCodes = {
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local CodeDetectorCodes = {
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-- steps
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-- steps
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PrevSteps1 = {
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PrevSteps1 = {
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default = "Up,Up",
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default = "",
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dance = "Up,Up",
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dance = "Up,Up",
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pump = "UpLeft",
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pump = "+UpLeft",
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},
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},
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PrevSteps2 = {
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PrevSteps2 = {
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default = "MenuUp,MenuUp",
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default = "MenuUp,MenuUp",
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@@ -290,9 +298,9 @@ local CodeDetectorCodes = {
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pump = "",
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pump = "",
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},
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},
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NextSteps1 = {
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NextSteps1 = {
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default = "Down,Down",
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default = "",
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dance = "Down,Down",
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dance = "Down,Down",
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pump = "UpRight",
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pump = "+UpRight",
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},
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},
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NextSteps2 = {
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NextSteps2 = {
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default = "MenuDown,MenuDown",
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default = "MenuDown,MenuDown",
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@@ -336,7 +344,8 @@ local CodeDetectorCodes = {
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},
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},
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-- modemenu
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-- modemenu
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ModeMenu1 = {
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ModeMenu1 = {
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default = "Up,Down,Up,Down",
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default = "",
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dance = "Up,Down,Up,Down",
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},
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},
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ModeMenu2 = {
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ModeMenu2 = {
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default = "MenuUp,MenuDown,MenuUp,MenuDown",
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default = "MenuUp,MenuDown,MenuUp,MenuDown",
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@@ -350,33 +359,41 @@ local CodeDetectorCodes = {
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},
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},
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-- modifiers section
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-- modifiers section
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CancelAll = {
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CancelAll = {
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default = "Left,Right,Left,Right,Left,Right,Left,Right",
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default = "",
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dance = "Left,Right,Left,Right,Left,Right,Left,Right",
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},
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},
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--- specific modifiers
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--- specific modifiers
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Mirror = {
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Mirror = {
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default = "Up,Left,Right,Left,Right",
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default = "",
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dance = "Up,Left,Right,Left,Right",
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pump = "DownRight,DownLeft,UpRight,UpLeft,DownRight,DownLeft,UpRight,UpLeft,Center",
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pump = "DownRight,DownLeft,UpRight,UpLeft,DownRight,DownLeft,UpRight,UpLeft,Center",
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},
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},
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Left = {
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Left = {
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default = "Up,Down,Right,Left",
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default = "",
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dance = "Up,Down,Right,Left",
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},
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},
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Right = {
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Right = {
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default = "Up,Down,Left,Right",
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default = "",
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dance = "Up,Down,Left,Right",
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},
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},
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Shuffle = {
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Shuffle = {
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default = "Down,Up,Down,Up",
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default = "",
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dance = "Down,Up,Down,Up",
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pump = "UpLeft,UpRight,UpLeft,UpRight,DownLeft,DownRight,DownLeft,DownRight,Center", -- random
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pump = "UpLeft,UpRight,UpLeft,UpRight,DownLeft,DownRight,DownLeft,DownRight,Center", -- random
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},
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},
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SuperShuffle = {
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SuperShuffle = {
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default = "Down,Up,Left,Right",
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default = "",
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dance = "Down,Up,Left,Right",
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pump = "UpLeft,UpRight,DownLeft,DownRight,UpLeft,UpRight,DownLeft,DownRight,Center"
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pump = "UpLeft,UpRight,DownLeft,DownRight,UpLeft,UpRight,DownLeft,DownRight,Center"
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},
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},
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Reverse = {
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Reverse = {
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default = "Down,Left,Right,Left,Right",
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default = "",
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dance = "Down,Left,Right,Left,Right",
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pump = "UpLeft,DownLeft,UpRight,DownRight,UpLeft,DownLeft,UpRight,DownRight,DownRight", -- drop
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pump = "UpLeft,DownLeft,UpRight,DownRight,UpLeft,DownLeft,UpRight,DownRight,DownRight", -- drop
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},
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},
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HoldNotes = {
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HoldNotes = {
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default = "Right,Left,Down,Up",
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default = "",
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dance = "Right,Left,Down,Up",
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},
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},
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Mines = {
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Mines = {
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default = "",
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default = "",
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@@ -397,33 +414,39 @@ local CodeDetectorCodes = {
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default = "",
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default = "",
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},
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},
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NextScrollSpeed = {
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NextScrollSpeed = {
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default = "Up,Left,Down,Left,Up",
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default = "",
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dance = "Up,Left,Down,Left,Up",
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pump = "UpLeft,UpRight,UpLeft,UpRight,Center",
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pump = "UpLeft,UpRight,UpLeft,UpRight,Center",
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},
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},
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PreviousScrollSpeed = {
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PreviousScrollSpeed = {
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default = "Down,Right,Up,Right,Down",
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default = "",
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dance = "Down,Right,Up,Right,Down",
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pump = "UpRight,UpLeft,UpRight,UpLeft,Center",
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pump = "UpRight,UpLeft,UpRight,UpLeft,Center",
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},
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},
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NextAccel = {
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NextAccel = {
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default = "Left,Right,Down,Up",
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default = "",
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dance = "Left,Right,Down,Up",
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},
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},
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NextEffect = {
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NextEffect = {
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default = "Left,Down,Right",
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default = "",
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dance = "Left,Down,Right",
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},
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},
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NextAppearance = {
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NextAppearance = {
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default = "Left,Up,Right",
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default = "",
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dance = "Left,Up,Right",
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},
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},
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NextTurn = {
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NextTurn = {
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default = "",
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default = "",
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},
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},
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-- cancel all in player options
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-- cancel all in player options
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CancelAllPlayerOptions = {
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CancelAllPlayerOptions = {
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default = "Left,Right,Left,Right,Left,Right",
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default = "",
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dance = "Left,Right,Left,Right,Left,Right",
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},
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},
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};
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};
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function GetCodeForGame(codeName)
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function GetCodeForGame(codeName)
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local gameName = GAMESTATE:GetCurrentGame():GetName()
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local gameName = string.lower(GAMESTATE:GetCurrentGame():GetName())
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local inputCode = CodeDetectorCodes[codeName]
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local inputCode = CodeDetectorCodes[codeName]
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return inputCode[gameName] or inputCode["default"]
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return inputCode[gameName] or inputCode["default"]
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end
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end
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@@ -1913,9 +1913,9 @@ ChangeGroupsWithGameButtons=false
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PreviousGroupButton="MenuUp"
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PreviousGroupButton="MenuUp"
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NextGroupButton="MenuDown"
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NextGroupButton="MenuDown"
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#
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#
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TwoPartSelection=false
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TwoPartSelection=TwoPartSelection()
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TwoPartConfirmsOnly=false
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TwoPartConfirmsOnly=TwoPartConfirmsOnly()
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TwoPartTimerSeconds=15
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TwoPartTimerSeconds=-1
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#
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#
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SampleMusicDelay=0.25
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SampleMusicDelay=0.25
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SampleMusicDelayInit=0
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SampleMusicDelayInit=0
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