added methods to Style

GetColumnInfo and GetColumnDrawOrder
This commit is contained in:
sigatrev
2014-04-25 19:39:11 -05:00
parent bea5f1cef9
commit 3a4760af50
+36
View File
@@ -126,11 +126,47 @@ public:
DEFINE_METHOD( NeedsZoomOutWith2Players, m_bNeedsZoomOutWith2Players )
DEFINE_METHOD( LockedDifficulty, m_bLockDifficulties )
static int GetColumnInfo( T* p, lua_State *L )
{
PlayerNumber pn = Enum::Check<PlayerNumber>(L, 1);
int iCol = IArg(2) - 1;
if( iCol < 0 || iCol >= p->m_iColsPerPlayer )
{
LOG->Warn( "Style:GetColumnDrawOrder(): column %i out of range( 1 to %i )", iCol+1, p->m_iColsPerPlayer );
return 0;
}
LuaTable ret;
lua_pushnumber( L, p->m_ColumnInfo[pn][iCol].track+1 );
ret.Set( L, "Track" );
lua_pushnumber( L, p->m_ColumnInfo[pn][iCol].fXOffset );
ret.Set( L, "XOffset" );
lua_pushstring( L, p->ColToButtonName(iCol) );
ret.Set( L, "Name" );
ret.PushSelf(L);
return 1;
}
static int GetColumnDrawOrder( T* p, lua_State *L )
{
int iCol = IArg(1) - 1;
if( iCol < 0 || iCol >= p->m_iColsPerPlayer*NUM_PLAYERS )
{
LOG->Warn( "Style:GetColumnDrawOrder(): column %i out of range( 1 to %i )", iCol+1, p->m_iColsPerPlayer*NUM_PLAYERS );
return 0;
}
lua_pushnumber( L, p->m_iColumnDrawOrder[iCol]+1 );
return 1;
}
LunaStyle()
{
ADD_METHOD( GetName );
ADD_METHOD( GetStyleType );
ADD_METHOD( GetStepsType );
ADD_METHOD( GetColumnInfo );
ADD_METHOD( GetColumnDrawOrder );
ADD_METHOD( ColumnsPerPlayer );
ADD_METHOD( NeedsZoomOutWith2Players );
ADD_METHOD( LockedDifficulty );