diff --git a/stepmania/src/Makefile.am b/stepmania/src/Makefile.am index ba253e282b..4a8d408ab8 100644 --- a/stepmania/src/Makefile.am +++ b/stepmania/src/Makefile.am @@ -35,7 +35,7 @@ ScreenNameEntry.cpp ScreenNameEntry.h ScreenNameEntryTraditional.cpp ScreenNameE ScreenOptions.cpp ScreenOptions.h ScreenOptionsMaster.cpp ScreenOptionsMaster.h \ ScreenOptionsMasterPrefs.cpp ScreenOptionsMasterPrefs.h ScreenPlayerOptions.cpp ScreenPlayerOptions.h \ ScreenProfileOptions.cpp ScreenProfileOptions.h ScreenPrompt.cpp ScreenPrompt.h ScreenRanking.cpp ScreenRanking.h \ -ScreenRaveOptions.cpp ScreenRaveOptions.h ScreenReloadSongs.cpp ScreenReloadSongs.h ScreenSandbox.cpp ScreenSandbox.h \ +ScreenReloadSongs.cpp ScreenReloadSongs.h ScreenSandbox.cpp ScreenSandbox.h \ ScreenSelect.cpp ScreenSelect.h ScreenSelectCharacter.cpp ScreenSelectCharacter.h \ ScreenSelectCourse.cpp ScreenSelectCourse.h ScreenSelectDifficulty.cpp ScreenSelectDifficulty.h \ ScreenSelectDifficultyEX.cpp ScreenSelectDifficultyEX.h ScreenSelectGroup.cpp ScreenSelectGroup.h \ diff --git a/stepmania/src/ScreenRaveOptions.cpp b/stepmania/src/ScreenRaveOptions.cpp deleted file mode 100644 index f55a036300..0000000000 --- a/stepmania/src/ScreenRaveOptions.cpp +++ /dev/null @@ -1,40 +0,0 @@ -#include "global.h" -/* ------------------------------------------------------------------------------ - Class: ScreenRaveOptions - - Desc: See header. - - Copyright (c) 2001-2003 by the person(s) listed below. All rights reserved. - Chris Danford - Chris Gomez ------------------------------------------------------------------------------ -*/ - -#include "ScreenRaveOptions.h" -#include "RageUtil.h" -#include "ScreenManager.h" -#include "PrefsManager.h" -#include "GameConstantsAndTypes.h" -#include "StepMania.h" -#include "PrefsManager.h" -#include "RageLog.h" -#include "ThemeManager.h" - -#define PREV_SCREEN THEME->GetMetric ("ScreenRaveOptions","PrevScreen") -#define NEXT_SCREEN THEME->GetMetric ("ScreenRaveOptions","NextScreen") - -ScreenRaveOptions::ScreenRaveOptions( CString sClassName ): ScreenOptionsMaster( sClassName ) -{ - LOG->Trace( "ScreenRaveOptions::ScreenRaveOptions()" ); -} - -void ScreenRaveOptions::GoToPrevState() -{ - SCREENMAN->SetNewScreen( PREV_SCREEN ); -} - -void ScreenRaveOptions::GoToNextState() -{ - SCREENMAN->SetNewScreen( NEXT_SCREEN ); -} diff --git a/stepmania/src/ScreenRaveOptions.h b/stepmania/src/ScreenRaveOptions.h deleted file mode 100644 index 1d4b23d46c..0000000000 --- a/stepmania/src/ScreenRaveOptions.h +++ /dev/null @@ -1,27 +0,0 @@ -#ifndef SCREENRAVEOPTIONS_H -#define SCREENRAVEOPTIONS_H -/* ------------------------------------------------------------------------------ - File: ScreenRaveOptions - - Desc: Select a song. - - Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved. - Chris Danford ------------------------------------------------------------------------------ -*/ - -#include "ScreenOptionsMaster.h" - -class ScreenRaveOptions : public ScreenOptionsMaster -{ -public: - ScreenRaveOptions( CString sName ); - -private: - void GoToNextState(); - void GoToPrevState(); -}; - -#endif - diff --git a/stepmania/src/StepMania.dsp b/stepmania/src/StepMania.dsp index 18a7076842..fa8fc64b64 100644 --- a/stepmania/src/StepMania.dsp +++ b/stepmania/src/StepMania.dsp @@ -1,5 +1,5 @@ # Microsoft Developer Studio Project File - Name="StepMania" - Package Owner=<4> -# Microsoft Developer Studio Generated Build File, Format Version 60000 +# Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Application" 0x0101 @@ -62,10 +62,10 @@ LINK32=link.exe # SUBTRACT LINK32 /verbose /profile /pdb:none /incremental:no /nodefaultlib # Begin Special Build Tool IntDir=.\../Debug6 -TargetDir=\stepmania\stepmania\Program +TargetDir=\temp\stepmania\Program TargetName=StepMania-debug SOURCE="$(InputPath)" -PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\ +PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\ PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi # End Special Build Tool @@ -82,22 +82,22 @@ PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania # PROP Intermediate_Dir "../Debug_Xbox" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" -CPP=cl.exe -# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_XBOX" /D "_DEBUG" /YX /FD /G6 /Ztmp /c -# ADD CPP /nologo /W3 /Gm /GX /Zi /Od /I "." /I "SDL-1.2.5\include" /I "SDL_image-1.2" /I "plib-1.6.0" /I "SDL_sound-1.0.0" /I "vorbis" /D "WIN32" /D "_DEBUG" /D "_XBOX" /D "OGG_ONLY" /D "DEBUG" /FR /YX"global.h" /FD /G6 /Ztmp /c -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo +XBCP=xbecopy.exe +# ADD BASE XBCP /NOLOGO +# ADD XBCP /NOLOGO +XBE=imagebld.exe +# ADD BASE XBE /nologo /stack:0x10000 /debug +# ADD XBE /nologo /stack:0x10000 /debug /out:"../default.xbe" LINK32=link.exe # ADD BASE LINK32 xapilibd.lib d3d8d.lib d3dx8d.lib xgraphicsd.lib dsoundd.lib dmusicd.lib xnetd.lib xboxkrnl.lib /nologo /incremental:no /debug /machine:I386 /subsystem:xbox /fixed:no /TMP # ADD LINK32 $(intdir)\verstub.obj xapilibd.lib d3d8d.lib d3dx8d.lib xgraphicsd.lib dsoundd.lib dmusicd.lib xnetd.lib xboxkrnl.lib /nologo /map /debug /machine:I386 /nodefaultlib:"libcd" /nodefaultlib:"libcmt" /out:"../StepManiaXbox-debug.exe" /subsystem:xbox /fixed:no /TMP # SUBTRACT LINK32 /incremental:no -XBE=imagebld.exe -# ADD BASE XBE /nologo /stack:0x10000 /debug -# ADD XBE /nologo /stack:0x10000 /debug /out:"../default.xbe" -XBCP=xbecopy.exe -# ADD BASE XBCP /NOLOGO -# ADD XBCP /NOLOGO +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +CPP=cl.exe +# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_XBOX" /D "_DEBUG" /YX /FD /G6 /Ztmp /c +# ADD CPP /nologo /W3 /Gm /GX /Zi /Od /I "." /I "SDL-1.2.5\include" /I "SDL_image-1.2" /I "plib-1.6.0" /I "SDL_sound-1.0.0" /I "vorbis" /D "WIN32" /D "_DEBUG" /D "_XBOX" /D "OGG_ONLY" /D "DEBUG" /FR /YX"global.h" /FD /G6 /Ztmp /c # Begin Special Build Tool PreLink_Cmds=disasm\verinc cl /Zl /nologo /c PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi ia32.vdi # End Special Build Tool @@ -135,10 +135,10 @@ LINK32=link.exe # SUBTRACT LINK32 /verbose /pdb:none /debug # Begin Special Build Tool IntDir=.\../Release6 -TargetDir=\stepmania\stepmania\Program +TargetDir=\temp\stepmania\Program TargetName=StepMania SOURCE="$(InputPath)" -PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\ +PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\ PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi # End Special Build Tool @@ -156,23 +156,23 @@ PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania # PROP Intermediate_Dir "../Release_Xbox" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" -CPP=cl.exe -# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "." /I "SDL-1.2.5\include" /I "SDL_image-1.2" /I "plib-1.6.0" /D "WIN32" /D "_XBOX" /D "_DEBUG" /Fr /YX"global.h" /FD /c -# ADD CPP /nologo /MT /W3 /GX /O2 /I "." /I "SDL-1.2.5\include" /I "SDL_image-1.2" /I "plib-1.6.0" /I "SDL_sound-1.0.0" /I "vorbis" /D "WIN32" /D "NDEBUG" /D "_XBOX" /FR /YX /FD /c -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo +XBCP=xbecopy.exe +# ADD BASE XBCP /NOLOGO +# ADD XBCP /NOLOGO +XBE=imagebld.exe +# ADD BASE XBE /nologo /stack:0x10000 /debug +# ADD XBE /nologo /testid:"123456" /stack:0x10000 /debug /out:"../default.xbe" LINK32=link.exe # ADD BASE LINK32 $(intdir)\verstub.obj xapilibd.lib d3d8d.lib d3dx8d.lib xgraphicsd.lib dsoundd.lib dmusicd.lib xnetd.lib xboxkrnl.lib /nologo /pdb:"../debug6/StepMania-debug.pdb" /map /debug /machine:IX86 /nodefaultlib:"libcmtd.lib" /out:"../StepMania-debug.exe" # SUBTRACT BASE LINK32 /verbose /profile /pdb:none /incremental:no /nodefaultlib # ADD LINK32 $(intdir)\verstub.obj xapilib.lib d3d8.lib d3dx8.lib xgraphics.lib dsound.lib dmusic.lib xnet.lib xboxkrnl.lib libcmt.lib /nologo /incremental:no /map /machine:I386 /nodefaultlib:"libc" /nodefaultlib:"libcmtd" /out:"../StepManiaXbox.exe" /subsystem:xbox /fixed:no /TMP /OPT:REF # SUBTRACT LINK32 /pdb:none /debug -XBE=imagebld.exe -# ADD BASE XBE /nologo /stack:0x10000 /debug -# ADD XBE /nologo /testid:"123456" /stack:0x10000 /debug /out:"../default.xbe" -XBCP=xbecopy.exe -# ADD BASE XBCP /NOLOGO -# ADD XBCP /NOLOGO +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +CPP=cl.exe +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "." /I "SDL-1.2.5\include" /I "SDL_image-1.2" /I "plib-1.6.0" /D "WIN32" /D "_XBOX" /D "_DEBUG" /Fr /YX"global.h" /FD /c +# ADD CPP /nologo /MT /W3 /GX /O2 /I "." /I "SDL-1.2.5\include" /I "SDL_image-1.2" /I "plib-1.6.0" /I "SDL_sound-1.0.0" /I "vorbis" /D "WIN32" /D "NDEBUG" /D "_XBOX" /FR /YX /FD /c # Begin Special Build Tool PreLink_Cmds=disasm\verinc cl /Zl /nologo /c PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi ia32.vdi # End Special Build Tool @@ -5484,25 +5484,6 @@ SOURCE=.\ScreenRanking.h # End Source File # Begin Source File -SOURCE=.\ScreenRaveOptions.cpp - -!IF "$(CFG)" == "StepMania - Win32 Debug" - -!ELSEIF "$(CFG)" == "StepMania - Xbox Debug" - -!ELSEIF "$(CFG)" == "StepMania - Win32 Release" - -!ELSEIF "$(CFG)" == "StepMania - Xbox Release" - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=.\ScreenRaveOptions.h -# End Source File -# Begin Source File - SOURCE=.\ScreenReloadSongs.cpp !IF "$(CFG)" == "StepMania - Win32 Debug" diff --git a/stepmania/src/StepMania.vcproj b/stepmania/src/StepMania.vcproj index 332e6fb680..7e4ecfbb95 100644 --- a/stepmania/src/StepMania.vcproj +++ b/stepmania/src/StepMania.vcproj @@ -394,12 +394,6 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)"\ - - - -