Adjust fail mode after player options, not before.

This commit is contained in:
Glenn Maynard
2003-07-24 03:54:34 +00:00
parent e08a001137
commit 3967e4ca80
6 changed files with 55 additions and 50 deletions
+2
View File
@@ -362,6 +362,8 @@ void ScreenPlayerOptions::GoToPrevState()
void ScreenPlayerOptions::GoToNextState()
{
GAMESTATE->AdjustFailType();
if( GAMESTATE->m_bEditing )
SCREENMAN->PopTopScreen();
else if( m_bGoToOptions )